Jump to content

j3k

Member Since 19 May 2013
Offline Last Active Dec 09 2022 16:51

#880400 If we implemented 3 FSH features, which would you pick?

Posted by Hoofmaster on 22 July 2014 - 15:00

Here is how the feature line up by popularity is looking so far :)

 

fsh_feature_list.jpg

 

By 'advanced feature' I mean that it should be something isn't on by default. Zorg had an idea to make a new 'advanced features' option you turn on in settings so new players aren't overwhelmed with features that tend to only be used by experienced players.




#879360 If we implemented 3 FSH features, which would you pick?

Posted by DragonDave on 17 July 2014 - 00:34

Guild Inventory is a GREAT help




#880300 A note from the FSH Developer

Posted by Yuuzhan on 22 July 2014 - 01:17

I want to open up by apologizing to the community.  I took on a large responsibility when I signed up to do development on FSH, and I can’t help but feeling that I have let you down.  I know many of you have come to rely on the features that have been provided by those who have donated their time to help improve this game.

 

However as many of you have learned, the demands on my time at home and at work have shifted dramatically.  I now have a 19 month old son who I love spending as much time as I can with.  As you can well imagine the focus of my free time has gone away from idle time I can spend coding.  On top of this, I have recently shifted jobs to a better paying, but more demanding job.  At my last job (before I became a father) I could spend much of my days programming FSH in between projects at work.  As we are a much smaller company I work most days, and then into the evenings after the little one is tucked into bed.

 

About a 6 months ago I had talked with Hoofmaster about starting a Kickstarter campaign.  We have always discussed the option of HCS hiring me officially to port all the FSH code into native Fallensword Code.  This option would have taken the financial burden off of HCS and allowed to community to really have a say in what they wanted ported over.

 

Alas, I could not start the campaign in good conscience knowing that it might be more than a year before all the work would be completed.  The only time I could really dedicate to the work would be off hours when the baby is sleeping – cutting into the precious time that I have to sleep or into the time that I could be spending with my son as he explores the world around him.

 

It is unfortunate that the other members of the FSH team have been burnt out over the years of maintaining the series of hacks that is FSH, or simply lost interest in the game itself.  I want to say that I really do enjoy programming FSH.  It makes me sad to see the string of messages that I get when HCS improves their code causing a section of FSH to break (or when GreaseMonkey updates causing all of FSH to break).

 

The blame for who is at fault has been thrown around from time to time.  Or comments to the effect of “Why don’t they just fix it” without the real knowledge of what it might take to do so.  If I am to be fully honest, the fact that I get more complaints then compliments (even when FSH was updating more often) does grate on my patience and willingness to devote time to the community.

 

To those of you who have offered thanks and appreciation along the way – it is your kind words that make me feel that I have let down the community.

 

What can we do?

 

Well I am still around, I just lack the time to develop all the fixes needed.  While I could pass the reigns onto someone else I feel that it would be breaching the trust that has been provided by the community to the FSH team in general.  I know of at least a dozen different occasions where a user has programmed a “FSH” feature and provided the code to those who have asked.  This code always contained malicious code that caused peoples accounts to be emptied of their possessions.

 

If there are member(s) of the community that feel they have what it takes to take up the mantle of FSH then by all means feel free to contact me.  I can implement fixes that are provided to me to maintain the integrity of the software until such time that I feel the trust of the community is behind the new developer.  This will allow me to put my eyes on each fix before it is implemented to ensure that there is no malicious code.

 

I have not given up on FSH, it is only a matter of free time available to devote to the code.

 

Yuuzhan




#879683 If we implemented 3 FSH features, which would you pick?

Posted by lapdragon on 18 July 2014 - 18:44

You would think that would be the case but when you watch people hunting with 30 buffs they dont need and some that have absolutely no benefit to what they are doing you realise that is just not the case.

 

So if I have on 30 buffs that I don't need then I am definitely someone who has FSHelper and doesn't know how to play the game? (Metaphorically speaking). 

i personally am one of those players who have "30 buffs" on an i use FSHELPER....THO.....a lot of allies and guildies like to contribute to my hunt ..or they just need to burn stam by buffing me.  I appreciate they take the time to use their stam on me....but i know for fact if i did not use FSHELPER...id still have the "30 buffs"!!  lol

 

did i already say:

 

1. GUILD INVENTORY

2. HILITE VALID PvP/GvG targets

3. SHOW ATTACK helper and add attack link to log

 

please..and THANK YOU xooxxo




#880009 Composing level 50 achieved

Posted by Melissa3 on 20 July 2014 - 07:59

Congratulations !!

 

Its such a shame that after all that work you dont have what we were all promised, composed buffs all the way to lvl 50 !!

 

So much for "unlocking new buffs as you progress through the levels".

 

Come on HCS how many times do we have to ask ??




#879987 If we implemented 3 FSH features, which would you pick?

Posted by sweetlou on 20 July 2014 - 02:04

Only adding 3 helper attributes is like trying to put out a forest fire with a garden hose. It's a joke! I'd like to hear the reasoning behind why they can't add more. Are other HCS games that much resource hogs? Is FS, undeniably HCS' most successful game, being relegated like a Crystal Palace FC?


  • j3k likes this


#879565 Fallen Sword Helper down 7/11/14?

Posted by Yuuzhan on 18 July 2014 - 13:25

Just letting you guys know that I will be doing a post about FSH within the next few days.




#879564 Composing level 50 achieved

Posted by Yuuzhan on 18 July 2014 - 13:24

Spoilers ahead!

 

 

I reached level 50 Composing this Morning!  Woo that was a long and painful (expensive) road.

 

Next step: getting HCS to add some useful composing potions ;)

 

 

lvl_50_composing.png




#879583 Arena Update #4

Posted by BigGrim on 18 July 2014 - 14:46

Hi there Everyone.

 

In this latest update to the Arena, we have added the following :

 

1. An additional 30 games are now spawned, for a maximum of 60. The level range for spawning are now much more even.

 

2. We have added two additional buttons for bulk transfer of Arena Tokens into Gold.

 

3. The maximum item level for games is now -10 of the highest level player.

 

4. The Arena Token cost of the Arena Potions have been assessed with player feedback and actioned.

 

~ The Fallen Sword Team




#879390 suggestions for pricing arena store

Posted by bloody18 on 17 July 2014 - 05:24

DO IT TODAY HCS!! HIT THE BUTTON! rDLsr4u.gifPRICE THOSE POTS! 

 

 

 

..sorry for yelling


  • j3k likes this


#879392 Question about "xp gain" upgrade.

Posted by fortville on 17 July 2014 - 05:35

Here is an XP gain calculator:

 

http://d4rk4rch0n.aw...om/expgain.html


  • j3k likes this


#879298 Pinata Frenzy I (Global)

Posted by RebornJedi on 16 July 2014 - 16:47


Welcome to Fallen Sword! Where everything is made up and the points don't matter!


#879275 Arena can actully bring in more gold now instead of being as gold sink?

Posted by Zorg on 16 July 2014 - 13:54

Greetings, you're incorrect!

 

The winner is rewarded 16 tokens. But the "2 runners up"? ... there is only 1 person in 2nd place and 2 people in joint 3rd place.

 

So your equation would be

16 + 8 + (4 * 2) = 32 tokens

 

32 tokens * 4k = 128k which is 80% of the entry cost of 160k, resulting in 20% of the gold being sunk as intended.




#879133 suggestions for pricing arena store

Posted by BigGrim on 15 July 2014 - 16:54

Okay. Got a fair whack on numbers  and names sorted. Will look to have this finished tomorrow.




#879085 If we implemented 3 FSH features, which would you pick?

Posted by Triana on 15 July 2014 - 06:30

A better-than-FS-Helper feature would be a 'Do not attack if I am going to die for sure' option, like when I am looking at something and hit attack by mistake :(


  • j3k likes this




Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: