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Brice

Member Since 20 May 2013
Offline Last Active Dec 11 2018 01:39

#969758 10 year anniversary!

Posted by Mzzery on 01 October 2016 - 10:28

I have high hopes for FS 10 year anniversary! Just wanted to throw that out there :D




#967677 Daily Quests - sneak peek!

Posted by Leos3000 on 29 August 2016 - 22:15

Did you spend an FSP for that FS box message on your server?

 

Looks good though like that it will be random for each player




#967667 Daily Quests - sneak peek!

Posted by Aceshunter on 29 August 2016 - 21:23

Oooooooh, let's throw some guesses in the air for future daily quests :

 

* Join 5 different guilds : gain 1 BP slot

* Deal out the last hit to finish a Titan : gain 50 extra TKP

* Win 1 arena tournament : gain 5 max stamina

* Finish 5 bounties : gain 25 max stamina

* Capture 10 relics : gain 10 max stamina

* Defend 10 relic attacks : gain 250 current stamina

* Compose 50 potions : gain 50 common frags

* Send 100 private messages to Hoofmaster : reward : 1 reply of Hoofmaster

* Get delevelled 5 levels : reward : 50 skill points

* Delevel 10 different players not part of your guild 1 level : reward : 10 levels up (and you can not be bountied while this daily quest is running)

* Frag 5000 items : reward : 500 legendary fragments

* ...

.




#967570 Buff Critical Strike does not work

Posted by Cat Girl IRL on 27 August 2016 - 15:57

Currently the skill doesn't do it's job and take the enchantment past 100%.

 

Idk if I should've posted this somewhere else, but here it is now.




#966955 Idea to balance potions and buffs (PvP).

Posted by lapdragon on 13 August 2016 - 19:57

ok, so im still confused as to why we are nurfing pots???  just about every player is composing now.  many guilds either have someone level 60 or as we all see, you can bring in the few traveling composers who are level 60.  Many find composing challenging...which keeps few coming back hourly to this game.  to suddenly make their pots not worth anything in PVP or GVG, which many do on a much more frequent basis than leveling, seems odd. maybe, a different solution for any new chest coming out, would be STAM? instead of just upping pots to higher levels.  KEEP ALL LEVELS that composers have worked hard for..and no, im only level 29, but we in LWS worked as a guild to help get at least one player to level 60.  i think is great that an idea was put into this...but if you REALLY look at it....why is the, say SH480 ok on PvE, but not in PVP/GvG?? it is a win button for LEVELERS, and a hit for PVPers?  id say scrap the confusing recoding, leave things as they are....but not add or up more buffs. thank you for reading my opinion.




#966437 Unable to join Arena

Posted by BigGrim on 01 August 2016 - 13:09

How? By preventing them from being able to flood the arena with naked Guild mates with one guy set up to win. This happened all the time in the past, which is why this rule was applied.




#966426 Unable to join Arena

Posted by BigGrim on 01 August 2016 - 11:09

But it does not stop multis. All you have to do to get around this rule is create a new guild - which cost only a few gold - and hey presto, you can join each arena with 2 more multis.

 

It does actually. And if you suspect multis, report it to Support. Multis are terminated. The 25% rule prevents collusion.

 

so, (if it is possible) why not make it possible to see on the Arena page that a player is unable to join an Arena by highlighting it in Red... kind of like how HCS shows you you can't enter the next realm until you complete a quest or level up.

 

I like this idea and shall add it to our update doc to ask Hoofmaster to implement.




#966398 Unable to join Arena

Posted by bloody18 on 31 July 2016 - 13:40

brice and I have always been on the same wave length as far as arena ( 99% of the time lol) ... an indicator showing when 25% of your guild has joined an arena has been asked for ..many times... im wondering if it is simply an impossibility? 




#966386 Unable to join Arena

Posted by Belaric on 31 July 2016 - 08:43

 i agree =( ...   but other than giving tokens away in arena ..its all but dead .. HCS has tried better pots, gold arena has been brought back ....its dead .... other than closing the doors .. I guess this is for some us "IT" lol

 

 

You say HCS has tried better pots, gold arenas are back, and yet still the arena is dead.

 

How will opening arenas up to more guild members help that? 

 

If there is basically no incentive to play arena, why should some guilds be allowed more access to the rotten remainders?

 

Won't that simply mean that those arena players and their guilds just end up having a stranglehold on the last remaining arena resources? 

 

How does that make sense? Other than to try to make some last semblance of profit as the game dies?

 

 

Do you want to be that guy?

 

 

If arena has run its course - let it be done until new players do the moves arenas, get into gear combos and try to win. 

 

That will only happen with an explosion in new players. 

 

Which really can only happen if the mobile app happens.

 

At the end of this year.

 

Maybe.

 

A. Aha. Ahahaha.

 

 

 

 

Arena, like many other aspects of the game, is dependent upon the game not dying as a whole.

 

Keeping arena away from guild collusion was a good idea.

 

Just because the game can no longer support an actual arena population does not mean the rules need to be changed.

 

It just means we have to be more realistic about the game as a whole.

 

In my opinion. 




#966385 Unable to join Arena

Posted by bloody18 on 31 July 2016 - 07:44

The 25% rule was introduced to prevent collusion within a guild, I have seen it happen and am glad the 25% rule is in place. When you join a guild you accept there will be positives and negatives, sadly if you choose to join a guild with several active arena players then that is a negative. Them the breaks kids...

 i agree =( ...   but other than giving tokens away in arena ..its all but dead .. HCS has tried better pots, gold arena has been brought back ....its dead .... other than closing the doors .. I guess this is for some us "IT" lol




#962794 Top Rated GvG Ladder Guilds That Are Banned!

Posted by lapdragon on 29 April 2016 - 13:26

if players are banned....it is because of wrong doing in FS..breaking the rules...so hence cheating.  I too agree that the 11th place guild with all members banned shud be removed for two reasons.  first, they are all banned.  for what ever reason they were banned they ALL cheated at something....they shud not be given any honor.  SECONDLY and more importantly...they will never come back, where as an inactive guild does have the chance of having a mate pop back on to see what is going on...and we all have the chance to smack em silly.  lol.  but a completely banned guild holding a high place of honor, shud not happen!  think it is best for all.....




#961748 Updated and New Arena Potions

Posted by BigGrim on 04 April 2016 - 15:59

So far! What I'm thinking for the future : 

 

No problem!
 
Absorb 350.
 
Evade 500.
 
Fortify 500.
 
Aura of Protection 250.
 
 
Feedback needed!  
 
Epic Forge 225?
 
Maybe?
 
Rockskin 500
 
Sure?
 
Defensive Aura/Layered Armor 250?
 
Not sure. Think it's alright?
 
Arterial Strike 500?
 
I have no problem with this.
 
~ Grim



#961576 Arena Potions...

Posted by BigGrim on 01 April 2016 - 12:01

So, looking at the potions for the arena.
 
Potion increases.
 
LF 600 to 1000 pot *CHANGE*
 
Yes.
 
Con 250 to 350 *CHANGE*
 
Yes.
 
Lib 300 to 350 *CHANGE*
 
Yes.
 
Flinch 250 to 300 *CHANGE*
 
Yes.
 
Last Ditch 225 to 300 *CHANGE*
 
yes.
 
Enchanted boots 50 to 100
 
Yes
 
Enchanted helm 50 to 100
 
Yes.
 
 
NEW
 
fortitude 250
 
Yes.
 
Overkill 400
 
Yes.
 
 
Looking at the other suggestions. If you guys have any other suggestions, post! I'll cross reference what exists and see what we might do. :)



#961578 Arena Potions...

Posted by BigGrim on 01 April 2016 - 12:37

I've updated the above post. A few more potions shall be updated. Still looking at other requests for possible new potions.




#961589 Arena Potions...

Posted by BigGrim on 01 April 2016 - 15:08

Possibilities I am considering.

 

Absorb 350?
 
Evade 750?
 
Fortify 750?
 
Aura of Protection 250?
 
 
Feedback?





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