Sad to say really these medals are a JOKE........
- Davros81, Placeboo, Pussletuse and 1 other like this
Posted by
Shylark57
on 21 February 2014 - 18:18
Sad to say really these medals are a JOKE........
Posted by Placeboo
on 21 February 2014 - 17:53
Sorry , but I really dislike these medals. Theres no reason to just pump out lame medals like this, 1 or 2 well thought out additions to medals are fine (or none even!).
Guild Treasurer : lame , just use bank depos for guild, this should be removed
Team Player: lame, make group, join group, disban group, repeat: a simple stamina consumption medal.
Guild Bolster: I dont see this as a cool medal at all. Maybe if it was only level 800+ buffs with 20+ stamina usage. But again, its just another stamina consumption medal that can be farmed.
Defender of the Realm Bronze : There are already so many relics in the game that any medal that relic based is going to be lame, if this was altered to a a way that would actually represent something that is medal worthy it would be completely unfair to smaller guilds.
Summary: Lame stamina consumption medals, and a bank depo user. Lets have a vote on removing these, so boring.
Posted by bleacher12
on 21 February 2014 - 17:21
People buffing pointless unnecessary buffs and creating groups to kill rats.
Congrats cows, another pointless implementation with zero thought that most folks are going to spend the bare minimum effort in a meaningless way to earn just so they have more useless brass to show.
Guess you are taking your medal inspiration from American Schools now where kids are awarded for coming 12th out of 12 kids as an achievement.
Why spend time making constructive changes that improve game play when we can all go around chest thumping non-achievements.
Posted by Maj
on 21 February 2014 - 14:19
I think the current values recorded on the Guild Advisor page should also apply to the current progress on the Team Player, Guild Bolster and Defender of the Realms medals.
Posted by Enzo13
on 18 February 2014 - 19:17
When are we supposed to get our rewards, or have they been distributed already, cause i haven't recieved a thingy. was qualified..
Posted by SkyWizard
on 18 February 2014 - 20:51
Ok I know I qualified not the desire number of kills but with 2800+, yet I got no reward
Posted by BabyMad
on 12 January 2014 - 22:05
Posted by Hoofmaster
on 12 January 2014 - 21:53
You need to be able to see if the buffs are boosted by a fury shrine, otherwise you have no idea what level buffs you will receive.
Also sustained, extended and reinforced would be helpful......... but fury shrine indicator is a MUST!
I'm thinking we let players list buffs at the maximum level they can currently be cast at (including the bonus levels from the Fury Shrine), then if when they go to accept the package the buffs can no longer be cast at that level it will automatically fail and toggle package so it is no longer shown.
Posted by NicramDuel
on 12 January 2014 - 12:41
Yet another suggestion, despite not really getting feedback on anything: It would help a lot if we wouldn't get thrown to the buff market-page every single time we accept/reject an offer. I just caused inconvenience to a client thanks to this. I had to afk for 5-6 minutes, and got a number of requests. I tried to quickly accept them in succession, and on the 4-5th turn, i accidentally clicked reject. Yes, I know, mea culpa. However, it would be a bit more convenient if we'd remain in logs - I think.
Posted by KitiaraLi
on 12 January 2014 - 09:02
Is there a particular reason we have to add buffs one at a time for our listings? I am wondering why we do not get a check list (same as the one for blocking skills under prefs) when we create a package/list buffs for sale.
Apart from that, seems like a good addition to the game ![]()
Posted by BabyMad
on 11 January 2014 - 20:40
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