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Susej

Member Since 23 Nov 2013
Offline Last Active Jul 23 2016 12:46

#867017 Show group messages when in the World Chat tab

Posted by Mongo on 05 May 2014 - 21:10

I thought we could see group messages in World Chat before, but I guess I was wrong.

 

So this is to suggest that we can see them please. Saves us missing Group messages when using World Chat, obviously. :D

 

 




#866682 option for 3 spell bars

Posted by HolyGhost on 03 May 2014 - 03:46

title, my spell bars are full with useful class spells/things i need and i have no room for fun stuff and some more useful stuff :(




#866755 Optional setting - Remove yourself from /stalk command and search results. Ig...

Posted by Mongo on 03 May 2014 - 17:07

If it is easier than giving us an option to login anonymously can we at least get these options in settings as a quick fix please?... /stalk1 (where) command and search results on /stalk2 (who)

 

Also please make the ignore command ignore the character and ALL their alt characters, including future ones they may create.

 

Currently if you ignore someone, they can just log an alt character to bypass it... kinda defeats the purpose?

 

That is my rant over for the day,maybe.  :P




#866619 A Soul in Need, a Friend in Me

Posted by Maury Bund on 02 May 2014 - 20:39

With the current population base, it is tough to find dungeon runs. There are many of us at EoC still trying to find enough runs to get a full set. Those looking for lower tier instances, I'm sure are having an even tougher time. This is going to discourage player retention, if it hasn't already lost us quite a few. I'm sure many EoC players, who are still working to get equipment, really wouldn't mind helping on these lower runs, but are either spending their time trying to get at level gear or look at the cost of repairs on wear alone vs possible drops being too upside down to make it worth the time. What I want to propose is that there should be a daily quest set for each dungeon below your level, similar to Test of Might, that would benefit players of all levels.

 

Rewards would be fixed (not a bag of random draw) and be based on a multiplier for each Current Level Player (dungeon level-1 to dungeon level+3) an Above Level Players runs through. Zero Current will equal no rewards. The more Current Level Players run through, the more work for the Above Level Player, but also a bigger reward.

 

I would suggest choices of (for each Current Player on team):

 

10) Boondocks: .25 AP, .25 Above Player Relic Tokens, 10 Silver, x Prestige Points

15) Vault: .50 AP, .25 Above Player Relic Tokens, 25 Silver, x Prestige Points

20) Ohdar Scar: .75 AP, .5 Above Player Relic Tokens, 50 Silver, x Prestige Points

25) GC or SV: 1 AP, .5 Above Player Relic Tokens, 75 Silver, x Prestige Points

30) GC or SV: 1.25 AP, .75 Above Player Relic Tokens, 100 Silver, x Prestige Points (must complete 25 1st)

35) To3: 1.5 AP, 1 Above Player Relic Tokens, 125 Silver, x Prestige Points

40)TR: 1.75 AP, 1.25 Above Player Relic Tokens, 150 Silver, x Prestige Points

 

45+ dungeons can be extended on, once new content is added.

 

In this, I left x for Prestige Points value, as I have no relation as to what it should be as I never take it (as most probably don't either).

 

Using this model, can you get as many tokens from running TR as you do RG or BT? Yes, but it is only once a day, and if you only run the 45 level dungeons once, with the daily, you can get 6-7 tokens on the run, but still have potential to keep running it for more.

 

This will also help those trying run Ohdar, or others, to go back and run Vault or Boondocks to help add to their token totals. This is not just for EoCer's.

 

Another possible reward for EoCer's that run 4 Current Level players through an instance would be a FIXED (no multiplier used) 1 Ascended Token for 10-25, and 2 Ascended Tokens for 30-40.




#866012 Sapphires need a buff

Posted by ComradeLewis on 30 April 2014 - 04:05

Sapphire gems are almost entirely useless. I highly suggest a buff. If you had 3 of the top tier gem you would only gain 5% more healing power. Compare that to the loss of 16% haste for sacrificing haste rolls for sockets on 2 weapons. The gap between the comparison will only get worse when level 50 is released. As far as I know, there are not going to be more gem tiers in game, yet there is certain to be higher haste rolls on the level 50 dungeon weapons.

 

Furthermore, heroic and legendary weapons are difficult to come by, yet haste roll weapons are relatively easy. That makes running ASV and collecting remnants for crafted weapons a pointless endeavor, which in turn gives level 45 prophets nothing to do after they get their BT/RG robe completed.

 

I suggest that the top tier Sapphire gem should be around 20-25% of the healing power that a level 50 would have. My current healing power at 45 is 12330 with no Sapphires at all. I suspect a level 50, fully geared, would have about 14000 healing power. I would not trade 16-20% haste for anything less than 60% more healing power (combined with 3 top tier gems), considering the effort needed to get there.




#865772 __

Posted by redsmokeboy on 28 April 2014 - 22:39

Nerfed octo sevral time's simple challenge kill need good healer, Crimson chain Spirit keep most team meber near bey so get best aoe healing skill off in time, Good option octo use steel on hit weapon during fight.

 

Octo most come down to healer, Tank has it job Healer need use all aoe skill's Bad healer fail DGN not so much tank with octo.

 

Tip is use blind 25% reduction to att each meber roated it, If can use shield use skill for another 25%

 

Tip 50% reduction timed tright snowfall healer skill, Keep up reption on yiur self for another 10% reduction

 

Keep mind Octo most healer need keep up.

 

Yes, he can still pose a problem to low-armor characters with low HP. Consider grabbing the Obelisk buff from Northam before running To3 if you're having trouble surviving his attacks.

huhbum*

5% added def very usefull.




#865509 Golden Reinedor Statue in fountain

Posted by Alteration on 27 April 2014 - 14:32

All hail Reinedor, The Ranger God, and the God of Loot Dice Rolls (and hundreds of other titles)

 

There should be a Golden Statue of Reinedor on the fountain in Central Eldevin City.  Functioning like an obelisk, it will bless anyone who (edit) HUGS it with a 1 hour buff giving +10% drop rate (because an entire party with +better loot rolls is just op) :P




#865476 Make adrenalin rush like eclipse

Posted by Perfikt on 27 April 2014 - 07:07

so let us throw a rusty chain at you and pull you towards us! :P
instead of us going like a rocket without navigation system


All I thought when I read this was "FINISH HIM!"


#865415 Change serenity to remove all stacks of one debuff.

Posted by HolyGhost on 26 April 2014 - 21:17

Currently, if you have more than one stack of a certain debuff active (especially with sin skills like lacerate and that one to stack  for dmg increase) it does not remove all of the stacks, just 1 or with upgraded serenity, 2. This is semi-annoying in PvE and PvP play especially considering sins have so many bleeds.




#865014 __

Posted by xpwaste on 24 April 2014 - 17:47

*unlikes the post*




#865324 ASV update

Posted by HappyDays on 26 April 2014 - 11:39

As a tank who has done it a few times in a row, I want a repair kit at the end instead of gold. I still get riddled in there for durability even if I don't die so imagine if I die a few times.  Also I would say, for once........ some people need to stand up to this crap of the vocal minority demanding everything would be harder. What happened last time, we got grotto thanks to your cries for harder which equalled = LONGER AND BORING. No it does not need to get harder, are we trying to destroy what is left of this game so no one else can play but the few elite.

 

The first boss needs a downgrade if what maq is saying is true and other crews can't make it past first boss. Because it is the first boss, it is all well and good if you have a team around who do not freeze and know what to do in heated situation and when. But that is not the majority of this game.




#865297 ASV update

Posted by Alteration on 26 April 2014 - 05:53

tbh... 1 hour a day for a fabled... bow.  Not even interested in trying it out atm  :mellow:




#864246 Gathering/Harvesting Key Command

Posted by xpwaste on 21 April 2014 - 11:57

I would really like to see easier way to loot, loot bags.

make pets pick them up. simple




#864105 Medium Armor and Assassins

Posted by ernzor on 20 April 2014 - 21:16

Ok HCS, You win!. Your silence is too much for me. Going to stay Medium Armor and be a thorn in your side till something changes. Went out and bought the new set and now that I am not running the new dungeon endlessly hoping for gloves to drop I can spend more time thinking of new ways to get you to change MA :)




#864082 Tanks & Bank balance

Posted by Mithril on 20 April 2014 - 19:18

So...work out with your group-mate about the repair cost? If everyone chip in 5 EP each, you should be able to run at least 10 runs in per repair kit. Or you can work it out so that you can need everyone once in a while. 

 

You shouldn't be going bankrupt if your runs are cleans w/ no death. Don't repair your armor after every run. Repair when everything is broken w/ repair kit. All you really need to repair is shield+weapon combo. 

No.

 

Check section where OP stated "dont like to beg for repairs". Nor one has to (suposably). And the "dont repair after every run, use repair kits" you're assuming every tank has to be a supporter/ep buyer. Which for a "f2p" game, you shouldnt have to.






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