Something like this is really needed.
- Pros likes this
Posted by Savanc
on 17 December 2013 - 16:42
Right now we can see all the crafting recipes by going to the Profession pop up (by clicking X), going to the crafting tab, clicking a crafting profession and then clicking the View Recipes button.
But this is impossible for gathering professions since the View Recipes button is missing.
And there are a few recipes for gathering.
For example:
Crystal Cutting has 4 recipes: 2 stones + 1 powder + 1 purchased resource = an ingredient for Jewelry.
Farming has 4 recipes: 2 farming products + wool + purchased bottle of something = cloth that is required for Tailoring.
Same goes for Forestry, Prospecting and Skinning.
The only way to see the recipes is by going to the place where you can actually make the products. But sometimes those places are a long way from where you are gathering the ingredients. This is often when skinning or farming.
I guess every player will know these recipes by heart once they have leveled up these professions for a few hours/days.
But most other players do not know them by heart and would be helped if these recipes would be included in the Profession pop up in the same manner as the crafting professions.
So that is my suggestion. ![]()
Posted by RaveMonkey
on 19 December 2013 - 17:20
I as well Agree with this idea. My bank and personal bag is stuffed with everything. I am also a collector so now I have seen I can not continue my adventure in the game without spending real money for bags.
Posted by Rydner
on 19 December 2013 - 06:53
Posted by zirxa
on 18 December 2013 - 00:42
i think whisp should be fixed gets lame have to type lwhisper every time you want to whisper soem oen, maybe be able to whips soem one if you right click there name from world chat? that be cool
Posted by Mom
on 17 December 2013 - 02:00
Hello,
Here is a few suggestions. Sorry if some already been suggested . I am just giving straight suggestions without really reading other on forum.
I am sure lot of players already gave good advice so here we go.
1) Guild system with guild levels and perks
2) Option to inspect players (Gears, Skills level)
3) Trade channel (Would remove some spam on the main channel)
4) Make the mini map bigger. At we speak it's hard to focus the map unless you raise the size then you barely see the actual map since its oversized. Maybe make it twice as big or allow players to size it like they want. Also make the direction for quest turn in and where to go more clear. At the moment its barely visible for my old eyes.
5) Change the map style. Make the important places more visible (Shops, Skilling zone, zones , Character name above our arrow to represent our location)
6) Allow players to see their friends level in the Friends window (F7) Ie: Name - Class - Level (Class would depend on their main talent tree)
7) ZOOM! (Make it that we can zoom out more and also face stuff toward us instead of having a diagonal view or above the character view)
8) When trading , add a second window where item traded are listed by name and amount and a "Are you sure" you want to trade. Someone already tried to scam me when trading item and if i didnt double check i would have been scammed.
9) Make the character creation more complete (More face options, more physique option) At the moment more woman face are "Ugly" sorry to say .
-------
10) Nerf bags price. As we speak a 19 slots bag for 1000 gold is kind of expensive considering its so easy to fill and we need more than one.
11) Make it so we can auto forage, skin or whatever skills we use until its depleted instead of having to click each time. My old fingers hurt from clicking so much. Same for interaction with NPC (a single left click could do it)
...
More suggestions will come as i level!
Posted by Qwerty
on 15 December 2013 - 07:34
At the moment I am a tank in Eldevin. I was initially a ranger, but I realized no one could dungeon because there weren't enough tanks at higher levels. I decided to become one to help out others, but what I was met with, was the inefficiency to solo/quest.
Tanks by nature are weaker, but healthier. In one time fights that last, they can do well (I.e cursed lich, undead paladins), but in short, repetitive fights, they are hindered by their lack of damage. In solo combat, you tend to spend a lot of time healing (potions or food) and less time completing your task at hand.
I asked myself, why should I be punished for choosing to help others over choosing to play the game by myself (or group questing...I guess)?
The answer was, if anything, a compromise. A dual spec!
This way I could accomplish my selfless needs by taking hits for allies that would otherwise be fatal blows and on my off time, grind out some quests and mobs in an efficient and appealing manner.
Edit 1: Dual spec would consist of a second spec. For example, one page could be fully dedicated to templar, while having a completely seperate page dedicated to warrior.
Of course this couldn't be done in combat and it would take a span of time to convert from one set to the other. This would mitigate any theories of abusing the system.
Posted by myakka
on 12 December 2013 - 19:13
it should be one of those annoying little bugs that pop up on screens to tell you important things.
It should blink on and off and that sort of jazz to keep you from tuning it out.
I think such a thing would be helpful to those of us who have just one more thing to do to wrap things up before we have to leave.
Posted by Marre
on 12 December 2013 - 18:06
I would like to report this incase its a bug or glitch, thanks to zook im figurate what he said might be true ![]()
Farming allows every party member to harvest the seed planters farm, so they gain Amazing amount of experience even how low their farming is.
Im not sure if this suppose to be like this or not, thats why i do report it! ![]()
Did the same with garlic bug, so i do same with this - reporting it! ![]()
Thanks
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