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Pardoux

Member Since 23 Oct 2012
Offline Last Active Today, 08:06

#960851 Travelling Composing

Posted by yotwehc on 18 March 2016 - 04:12

I vote A. Works well for Titan hunting. Why not composers? :)


#960775 Coming Next Week.

Posted by rowbeth on 16 March 2016 - 18:33

Nice set of changes

 

Search items by Enhancement.

 

Will this search allow quantitative limits? Or can the results by ordered (or able to be ordered) by strength of enhancement?

 

I imaging some enhancements will have a lot of entries by now




#960740 Treasure hunting! Aka Chests

Posted by Mister Doom on 15 March 2016 - 21:51

Good news I'd say. Chest items have sucked since day one, with very few exceptions.

 

You'd do well to remove some of the more useless items at the same time as adding in the new sets.




#960558 Seasonal Titan Spawn Rate

Posted by BigGrim on 11 March 2016 - 09:59

The Seasonal Titan Spawn rate IS higher than normal Titans. It has not been increased nor shall it be. It shall not be decreased either. The reason a few more were gained at Christmas was that the event lasted an extra half week. 

 

As it stands, we still feel that the Seasonal Titans are fair for all to achieve.




#960358 Seasonal Titan Spawn Rate

Posted by yotwehc on 07 March 2016 - 15:49

Lol. Yeah. 1,100 fsp and 600 fsp for these epics are too low in price. Something must be done! At least it's not like I already got mine so let's make it harder for others. Oh wait...


#960111 Runic Dwarven Chest

Posted by yghorbeviahn on 03 March 2016 - 04:34

I'm really afraid about how the next Titan Season will be.

Of course, some big Guilds can hunt it first and get cooldown, but there is some issues here:

- Any single player with Teleport 230 can take over any Epic, considering no other player is using it, so, Seasonal Titan Hunting will become a game of lucky, you'll need lucky to be able to hunt a titan by the time no one else is around with that buff.

- Even if HCS turns back on this buff decision, what can they do? Reduce the buff level? And the money people spent to have it? Will they give it back? This will cause a lot of troubles.

- The stamina consuption will be REALLY low, a single player using that potion with Pride+BM300/500 will have enough time to clear all the Titans he wants, even better if using CSV750+...What kills the game for the small players waiting for the Seasonals to have a chance of profit to upgrade their characters.

- And the biggest one, a player outside a guild would be able to secure a LOT of Epics without getting on cooldown, and this need to be fixed ASAP.




#960096 Runic Dwarven Chest

Posted by Morgwyn on 02 March 2016 - 22:26

I wanted to tell a story about how I ended up doing titan hunting after titan doubler and teleport were added, to strengthen the point I was wanting to make. But since nobody probably cares I am starting over, and just highlight what I am observing here.

 

Titan Hunting.

First it took hours to secure and clean up.

Huray Titan Doubler and Teleport were added to get people more involved.

Yeah! That worked.

And everybody had access to those buffs via the buff market.

Some players and/or guilds had a slight advantage due to a structure or enhancement.

Then things went wrong.

Donators (including me) were given a chest with an instant Teleport buff.

All of those will be kept for the more interesting Seasonal events.

Those events will become donator vs donator events.

It won't be a matter of waiting until the donators are on cooldown as too many different players will have the buff.

 

Overall this was imo a very bad idea.

 

And sure some players can debate all they want about bla bla how Pay To Win bla bla is such a great concept. Well if it is, then make the game subscription based, and do NOT promote it as a "Free Online Fantasy Role Playing Game".

 

All this does is make the game focus more and more on a small elite group. And not the large player base we all want. Cause is that not what we are all complaining about? Well PTW is not going to help.

 

That are my 2 cents.




#960081 New GvG idea

Posted by kitobas on 02 March 2016 - 19:40

thank you beg2lose for trying increasing activity

 

in past gvg when guild attacking then defending guild was having high chance winning combats when they buffing members but now when most players seeing player attacking with crazy high composing potions then they not changing setups or buffing members because even if you buffing members with level 175 to help defending it having very small chance against composing potions with crazy high level (KE 400, flinch 450, SH 550, ..)




#960027 All IN PVP

Posted by Egami on 02 March 2016 - 00:28

1) Sure, like many others. Still think somebody should make a top ranking suggestion list. Doubt it will be anyone, anytime soon... but hey.

 

2) As I understand it, and I could be wrong, PvP Prestige was instituted because of the secondary effect of being put on the ladder. Participating in GvG already has its own reward.

 

Additional "3" suggestion: Same thought as 2. PvP Ladder has it's own reward.




#959554 Legendary Invasion!

Posted by ironcire on 20 February 2016 - 15:06

Thank you very much for the awesome new LEs!! I have one small request, or generic feedback however; I always love new stuff, but if you look at all the new sets that were just put out by these 4 new LEs, their drops only take up 4 out of 9 possible slots... All four either drop a helm, ring, armor, or gloves. 

 

Why are we not seeing some more "interesting" combinations of sets? I'm tired of seeing the same ring/armor and the severely overdone Helm/Gloves combinations. Let's branch out and do something unexpected...  Shield/Ring, Amulet/Boots, Rune/Gloves, Rune/Weapon combos...  I think this would really give a lot more variety for setups instead of just replacing sets with slightly more powerful sets in the same item slots. 

 

Just my two cents... but I do appreciate you guys putting out new creatures, even if they didnt drop anything!  =)




#959521 Relic Relinquishing or Expand Guild Rights

Posted by Mister Doom on 19 February 2016 - 20:45

Relic taking rights sounds good and makes sense. IMO a relic could be "relinquished" after a certain period of time if there was no one on it to defend? Say, 2 hours. Just thinking/ typing out loud.

 

I think if you swap out 'could' for 'should' then you have a winner here.

 

Guilds should maintain a presence on relics in order to keep control of them, with relics returning to an unowned state if undefended for a period of time.

 

That way relinquishing relics would be as simple as just abandoning them, while also making guilds expend a little manpower to control a relic.




#959426 Double Composing XP IV!

Posted by cyrus7 on 18 February 2016 - 17:43

As per feedback last time, as well as posting news, on Facebook and Twitter, I'm also sending out a log message to let people know this is active.

I missed the first 6 hours because I was asleep. I demand that in the future, you also send me messages via dreams to let me know this has begun. Otherwise, it's just not fair!  :P

 

[Considering the mood on the forum sometimes, I thought I would clarify that this is just a JOKE.]

 

 

Thanks for the double xp. :)




#959284 Pinata Frenzy VI

Posted by cyrus7 on 16 February 2016 - 16:54

Remember, if you use composing potions at all, even if they're made by someone else, doing this event benefits you, because it benefits those who supply the potions you use. :) If they have no frags, you have no potions.




#959167 Top Stamina Holders List

Posted by yghorbeviahn on 15 February 2016 - 03:11

Wallets shouldn't measure commitment.




#958339 Something to help combat the simplicity of levelling these days.

Posted by Mister Doom on 01 February 2016 - 23:28

With regards to the arguments of us complaining while being in a top tier guild with everything provided for us.

 

If you think that applies to me, well...

 

I have always bought my own things, discovered creature stats for myself, created my own hunting setups etc etc etc.

 

I don't have all of the structures (which if you actually looked into, you' realise they are mostly garbage and aren't worth the gold you pay for them) I can't have relics the game doesn't allow it.

 

Yet I still think the game is in need of a serious challenge revamp.






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