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Pardoux

Member Since 23 Oct 2012
Offline Last Active Yesterday, 08:06

#952567 Oidhche Shamhna IV

Posted by Pardoux on 03 November 2015 - 07:50

75M looks a little too far right now...

 

Not even 1/2 way ? - yup, I'd be inclined to agree with you :)




#952516 game server down ?

Posted by Pardoux on 02 November 2015 - 19:07

It's LAG central as soon as one of the two Halloween titans respawns :(




#952398 Oidhche Shamhna IV

Posted by Pardoux on 01 November 2015 - 01:21

Everyone will have chance to get the epic , players will not likely buy these epics because they can earn it by themselves

The idea will give everyone chance to enjoy the event not just profiting...

 

You may disagree because you don't even hunt titans often but many players who like hunting titans will like it

 

Of course those who hunt titans will like it - 'cos, titan items are, for the most part, the ONLY items in the game with any on-going value.

 

Just 'cos that "niche" would like it tho doesn't make it right :)


  • 3JS likes this


#952332 Oidhche Shamhna IV

Posted by Pardoux on 30 October 2015 - 23:49

cool downs prevent certain players scripting and giving no one else in the game a chance.. so they need to stay in place in my opinion..

all we need is for the cows to fix it so we can actually kill enough  to complete the quest.. god only knows why they thought it would be a good idea to make  2 quests needing 400 titan kills rather than the usual 1 required.

 

Thank heavens for Titan Doubler is what I say - getting just 100 kills on each took 2 titan spawns for me with all the rubber-banding and seemingly insta-no-cool-down-teleporting going on ...

 

I'm still bemused why the kill count went from 1 to 400, but, it is doable, if somewhat painful..

 

 




#952235 Oidhche Shamhna IV

Posted by Pardoux on 30 October 2015 - 03:18

Just been informed of this myself so :-

 

TYRANNICUS NOX

 

The Red Plateau (Level 1391 Master Realm) -> Valgoth Mount (Ascent) -> Valgoth Mount (Summit) -> The Han Valley

 

(Changed the route to a slightly quicker way)




#952077 Halloween Event........ it's coming! =)

Posted by Pardoux on 28 October 2015 - 21:15

I hope we never see a shard event again as long as the shard offers are not available to all players

 

I and others who donate to the game spend $ 60 to get 400 FSP but do not have shard offers or ones who give poor rewards

 

last shard event a friend and other players spent $ 10 to get 1200 FSP

 

I paid 6 times more from my money and got a third of the FSP these players got, this is unfair to your customers who can only donate through the game but do not have offers available during the shard event

 

please fix it that every player in the game has those shard offers available to make it fair for everyone and then if you want give us a shard event

 

That will never happen - equal shard offers for everyone around the world - so yes, I agree. Shard events are extremely unfair and shouldn't happen again....




#952037 Halloween Event........ it's coming! =)

Posted by Pardoux on 28 October 2015 - 06:06

I'm sure that, like everything else, it'll come when it's ready - regardless of how quickly (or otherwise) we, as players, want / demand it ...




#951366 Super elite

Posted by Pardoux on 18 October 2015 - 00:37

The solution to Super Elites is bringing back the item values, not adding another drop into the pool.

 

Just make the devalued sets parts of recipes for new high level sets. No recipe that you have to find and "learn" via scroll... just a window where you combine 3 items and if there is a legit combination, it makes the new item. If it is not a legit combination, they are all destroyed anyways with the words "not a valid combination" displayed. That will at least create a useful sink for them that could raise the values out of abysmal levels.

 

I like that idea - but for it to be of any "value", the "valid combination" / "invalid combination" recipe would have to be variable - because otherwise, in a week or two (at most), all the new combinations would be known and thus some items would still have value, and others wouldn't ...

 

There's also a bit of a negative too - for the idea to be "equitable", the SE drops would have to be used across all ranges - and that discriminates against lower level players who can't kill them or, in other cases, even FIND them...

 

The basic idea has a lot of scope for development tho :)




#951365 Where did this go wrong?

Posted by Pardoux on 18 October 2015 - 00:30

Pussy Galore > Top Cat > Garfield ..

 

 

 

 

 

 

 

 

 

For those who may misunderstand that comment ... https://en.wikipedia...ki/Pussy_Galore




#951147 AH Slots on sale next?

Posted by Pardoux on 15 October 2015 - 02:40

;)  ;)  ;)

Ive been patiently waiting for it  :)

 

The whole point of the flash sales is that they're RANDOM?

 

 Random Times & Random Upgrades

 

As in, no up-front warnings :)




#951093 Main reasons why you use FSH.

Posted by Pardoux on 14 October 2015 - 09:10

I think (maybe I'm wrong) that there is some kind of rights/legal issue involving adding FSH directly into the game, since this is a code created by PointyHair and yuuzhan I think HCS can't use it directly for comercial things, I really don't know, if that is the case, would be that hard to make a contract and monthly payments for then? They really do some heavy work with the codes, I think they deserve some payment for it.
 

 

Tangtop created the original FSH - but others have done a lot of work on it subsequently with PointyHair doing it of late.

 

Even is there is some sort of copyright here (which I doubt), then the cows implementing the same functionality, without using the code itself would, I suspect, negate it.

 

Otherwise, there'd only be one car company, one computer manufacturer, etc, etc, etc.




#950638 PvP Ladder Rewards : Chests

Posted by Pardoux on 08 October 2015 - 05:28

You wanna talk radical? How about every PvP aspect of the game awards you a certain token (the same token for everything). You can take these tokens and choose your reward from a page, kind of like what the arena has now. You win an arena...you win X tokens. You win the ladder...X tokens. Then we won't have to worry about the "the arena has better rewards than the ladder" argument, or vice versa. Everyone would have access to the same loot. 

 

You could exchange these tokens for gold, chests, quest items...whatever. Problem solved.

 

Sounds a PERFECT solution to me. SO much easier for the cows to administer too, 'cos there's only one "set" of rewards ...




#950636 PvP Ladder Rewards : Chests

Posted by Pardoux on 08 October 2015 - 05:10

I'd agree that rewards should be of a similar level across facets of the games - but also, bound/unbound restrictions should be the same across the game too.
 
It's silly (to me at least) that, for instance, Cloak 150 was introduced into the Ladder, when Cloak 100 was the limit in the Arena. Also the durations ... Cloak 150 (450 mins) whereas Cloak 100 (300 mins)
 
All this accomplishes is making those Arena players upset 'cos the potion they could sell is now "gazumped" - and thus, they want a better one.

Instead of continually making potions bigger and better, and longer duration, how about standardising things first ?
 
Make all areas of the game a "level" playing field, rewards wise ... there's a radical thought smile.png


#950595 Fantastic idea for this weekends global event

Posted by Pardoux on 07 October 2015 - 18:06

And without further procrastination, I bring you the idea to end all ideas....

 

....A completion of the Present Darkness quest

 

It's on the development roadmap, scheduled for 30th Feb next year :)


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#950359 New Content ?

Posted by Pardoux on 02 October 2015 - 23:35

PvP Ladder Rewards : Chests

15:53 28 Sep 2015

Hi there Everyone.

Our intention with the Spirit of PvP and the PvP Trophies is to have these be used in inventable PvP Potion chests, similar to the Seasonal Chests.

Additionally, we've discussed altering the ladder Tokens awarded so that every player who executes 'x' number of attacks during the Ladder will gain a PvP Token. 'X' to be discussed.

Finally, we'll be looking to release new Content and another three new sets into the Arena this week.

~ The Fallen Sword Team
 
 
 
:(
 
Any progress on the 100 level missing quest saga too ? - that seems to have disappeared into the ether somewhere ?





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