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ChelseaBrick

Member Since 12 Dec 2013
Offline Last Active Apr 30 2016 12:57

#883830 Jolt

Posted by Neon on 05 August 2014 - 17:26

The Jolt does need to be changed, I do remember mentioning this way back, possibly when me and a few others attempted to help with the balancing.

 

8.5s is way too long, especially for this game when fights don't last long at all. 

 

That's one of the priority things to be looked at when balancing, but for pvp to actually require skill and feature balance most talents and abilities are going to require rework/tweaks.




#883821 Jolt

Posted by HuMoR on 05 August 2014 - 16:48

-facepalm- this coming from the "expert" who thinks he was the one who found it....

and no while everyone's classes was getting nerfed..assassins and warsins got the buffing. 
Now you have a class that ignores all armor and reductions that can furthermore deem you useless for 17 seconds, AND an warsin class that reaches the highest dps in the game by over 30% that can deem you useless for 8.5 seconds....and follow up with a stun. When 50 content comes out this will further be a problem. 

"but you can run or basic attack" um yeah if you're an idiot...anyone using jolt capped knows you can adr then use spires..= they try to run they will kill themself...run slower and hurt yourself trying to escape? 

"add a break" ok...cast a break when you cant cast...? you are trying to force an balance on a 2v2+ scale...um no....this game isn't focusing on 2v2+ or else pvp would have more incentives. 
"make break not be applied or reject by silence" um then you ruin builds...and completely destroy the usage for silence/stun/snares.

yo hey expert....try to make a class good at pvp based off something besides broken aspects of the game that are a 100% confirmation kill when used.

(also if you read much of the forums you would know I suggest many things of balancing out the classes ;) )

and FYI yes it does need a nerf..and adr needs an extra effect to make it more viable.


 




#883800 Jolt

Posted by l3fty on 05 August 2014 - 15:20

Not sure if the potion effectiveness reduction was intended at the time (as part of the whole slow-down combat through reduced damage/healing). We can look at fixin' it though.

 

*runs away from the enema*




#883799 Jolt

Posted by Mongo on 05 August 2014 - 15:20

I think we need to accept the fact that it is going to take time for everything to be balanced a bit better, including PvP.

 

Hoof posted in the stop complaining thread and said after the hardware rendering is done they will start to work on other improvements and fixes.

 

Try not to let things frustrate you too much... although sometimes I do not listen to my own advice, I still have high hopes for Eldevin. It is a great game, think of it as a rough Diamond that needs polishing to make it shine.  :P




#883791 Jolt

Posted by Medi3vil on 05 August 2014 - 13:13

1000% agree with chels!  :ph34r:




#883043 Auto Dismount

Posted by Anakiro on 31 July 2014 - 09:59

Without having looked into it in depth I'd say it's probably doable. I'll pop it on my list, though I can't guarantee when you'll see it. :)

 

In the meantime, a quicker way to dismount would be to right click the status effect for the mount in the top left and remove it. That should dismount you without you having to go back into your spell book to find the mount.




#883038 Auto Dismount

Posted by l3fty on 31 July 2014 - 08:09

I'm reasonably sure we can do this, as the player already nicely dismounts to talk to npc's or open doors. I'll see what Anakiro thinks this morning :)




#882132 Invisible friend list on server overview

Posted by Blissy on 25 July 2014 - 05:31

I posted something about this a while back so same here and guess it's random because I don't think it happens every time I'm online.   

 

and chelsea LOL.  wouldn't let me click like  or use quote for some reason cuz that made me  :lol:.  js 




#880457 Well...I'll go the extra mile.

Posted by HuMoR on 22 July 2014 - 17:32

find myself posting too many amazing suggestions for you guys.

due to the fact I can see what has happened and where the game is heading.
there should be an exchange sale to ascended vendors for ascended items,where you can sell back a ascended weapon for 90% or 80% of its relic value. Why is this needed? Because 1, a new set has been made that screwed majority of the population over (rangers). also..in the future I see more blends of fabled sets coming out,for the entire month or two required being spent running the longest boring dungeon imaginable this seems like a small requirement and reward to those who have done the work.

ex: bow require 100 relics can sell back for 90 relics. or even 80% for 80 relics back.

why would this be good? can let people decide which is best for their classes,also can help with needing more runs for prime chars due to switching. Further is can carry over the effectiveness for saving up ascended relics.




#880109 Fabled Sets

Posted by Dasan on 20 July 2014 - 23:17

dont run for fabled, just go into bt or rg and drop op hybrid weapons.




#880021 Hybered Weapon's Revamp - redo

Posted by HuMoR on 20 July 2014 - 11:31

i like the new wepons and new rolls :)

Its great to see ranger with 2h sword with 800 ranged attack power roll on it.
  Take that sword and take 2x rangers knife and do the math, its not so OP + Do ranger have some 2h wep ability in build, NO...
but he can use sin dual wield skills.

Leave it the way it is....

Now lets look at the fact that a person can easily hit perfect ranger crit+ perfect ranged attack power on a rare weapon from 2 rolls..on 1 weapon..these rolls alone are making them better than fabled weapons. This completely devalues real life money and time spent building up gems in this game. 

Even HCS has to agree with me that they are broken and OP.
Nerf heroic cb for having 1% more dps then a crafted essence, and then throw in rare weapons...that 1 alone can give you the stats of an entire fabled set. Legit rare shield lvl 45 same base stats as a star shield...+ 550+ mage attack power,ranged attack power,melee attack power...>_> and its rare and star shield is heroic. This is far from fine...its a smack in the face to those who pump hundreds-thousands of dollars into the game for ep to pump gems up. 

The people who havent spent a dime on ep for gems seem to be fine with this..how could you not be,you just got your perfect gem in 1 day whent the rest of us just spent 7 months to get 1/3 the way there.




#878676 make it so these new hybrid weapons/armor don't have gem slots

Posted by HolyGhost on 12 July 2014 - 19:41

they're already going to make hybrids more versatile and even stronger than they are. they shouldnt be socketed with t10 gems to make them even moreso




#878672 Advice For Anyone Considering Pure Builds

Posted by HolyGhost on 12 July 2014 - 19:22

Idea:
These hybrid weapons/armor SHOULD NOT have gem slots to prevent from them being too OP




#874892 [Declined] skinning players in TA, changing appearance, new vanities, new emote

Posted by Anakiro on 23 June 2014 - 09:28

This really isn't practical given that we have younger players.

 

And just reading it gave me the heebeejeebies. D':




#877174 Player Battlegrounds

Posted by HuMoR on 03 July 2014 - 19:30

Remove the option to enter the arena for player vs player dueling!
Remove the option to visit TA  from the harbors of eld city!

Instead!
Make a giant portal directly across from the Ascended dungeon portal in Eldevin city square!
1) this is a better location in every aspect
2) more likely for players to find it and what the point of it is!

(the fun part ;))

This portal will take you to a giant player battleground! While in this area itself there is no pvp but there is organizing,vendors,traders,quest starters etc. But within the battleground there are more portals.

1) 2 different portals on each side of the battleground to tele those who choose to trappers atoll! 
2)sign up boards for organized pvp of players 1v1-4v4 or guild vs guild
3)portals to the hall of valor! In this Hall of Valor will be plaques and/or trophies with names under them for each type of challenge corresponding!
So a trophy for Captures,domination captures,flag defend,points defends,assists,kills,killing spree....obviously these can be changed and updated weekly or real time.
4) yes you can normal pvp queue still from anywhere and be returned to where you queue from.
5) this creates a nice custom hangout for those of the pvp community,and appreciation and incentive.
6)there will be a little check up board where you can click and scroll through current active games or a quick search option and this will allow you to gain the ability to spectate a already started or etc game.
6) vendors will be here with new and old items! remove the pvp vanity and potions etc from the eld shop and move them here to vendors here in the area,these vendors will have the crusader vanity,new pvp vanity for much higher valor cost (also require a pvp rank to wear,or a new one requiring x games players,x captures,x defends, x killing spree. New pvp mount,pvp pets,pvp weapon vanity,pvp weapons and armors that require not only valor but bonus stats or rolls for its usage to the corresponding purpose.
Example: defender tunic= +5% absorb +10% defense = 4k valor 500 point defends and 100 wins of domination.
7) a bank here also! (you may think well there's one right there in eld city...but this is just more friendly and will require less load outs and less time consumption)
8) roster boards showing daily rankings
9)pvp guild based rosters and joining area.
10) weekly raid pvp styled events or invasion weekly or even daily pvp based events,that hand out rewards by activity and participation of certain aspects of the actual event itself.( defending role can win defensive styled pvp gears,offensive obj players get offensive styled gears,etc.)
11) players who win the daily/weekly events from (10) defend the next wave going forward into the event.
12)Spectation of pvp based events,so you can access current games or waiting load outs to spectate the pvp games or minis going on.

(10+11 helpful hinter: I_own_U_lose)
Will be further updated on the idea later.






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