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BraveKath

Member Since 16 Oct 2012
Offline Last Active Jul 09 2016 06:56

#869330 Guild vs. Guild 24hr Smack Down!!!! "A Storm is Coming...

Posted by volcom on 18 May 2014 - 23:58

I understand your logic. 

 

Still, global pots and deflect being used is just ridiculous. Unless there is going to be an ACTUAL prize (say 500 fsp to the winning guild) I don't see the point in using them. 

 

I understand the whole "if you got it flaunt it philosophy" and in most cases I agree with it.

 

This however is not one of those cases. 

 

You are entitled to your own opinions though.

 

On another note, I agree 100% with BraveKath's point on sportsmanship.




#869332 Guild vs. Guild 24hr Smack Down!!!! "A Storm is Coming...

Posted by Corrupted on 19 May 2014 - 00:01

I understand your logic. 

 

Still, global pots and deflect being used is just ridiculous. Unless there is going to be an ACTUAL prize (say 500 fsp to the winning guild) I don't see the point in using them. 

 

I understand the whole "if you got it flaunt it philosophy" and in most cases I agree with it.

 

This however is not one of those cases. 

 

You are entitled to your own opinions though.

 

On another note, I agree 100% with BraveKath's point on sportsmanship.

Please do explain to me as to why using Global potions is "pointless" then, as we both partially agree on Deflect.

Seen Kath's post and I agree with it, too. 




#869074 Guild Conflict Update

Posted by wil72 on 16 May 2014 - 18:58

The voting options in the "GvG and New Players" thread was flawed I'm afraid Hoof. It only had an option for what level of cap you thought was best if you voted yes for new player GvG protection. There should have been an alternative option for what type of protection could be afforded. That being an exemption period. May have been a different outcome but, hey ho, what do I know. :(

 

Cheers.

 

wil72




#869306 Guild vs. Guild 24hr Smack Down!!!! "A Storm is Coming...

Posted by wil72 on 18 May 2014 - 23:11

..and we are all hoping this could end up as a global event....there is nothing for the GVG/PVPers as far as globals go...but THANK YOU ALL!!  xoxoxo

 

Don't ruin the chance guys and gals, disagreements about how this went down would be best kept out of the forums in my opinion. Seeing them could persuade HCS that introducing such an event would be more trouble than it's worth.

 

Cheers.

 

wil72




#869032 Guild Conflict Update

Posted by Tastria on 16 May 2014 - 15:51

My view, after more consideration, is that the Cows have their own version of the Hippocratic Oath.  "First of all, do no harm."  This is their cash cow, and they want to milk it as long as they can. (two bad puns, but they're applicable)

   

     Let me play devils advocate for a moment, AND stay on topic.  This update may not be a cure all, but it certainly is a step in the right direction.  At the very least it gives new players breathing room.  (stops the hemorrhaging as it were)  Is there more to do?  Certainly, but this at least is a step forward, and if it needs to be fine tuned later it can be.

 

     We've been promised that PvP will be looked at, some of that will have to spill over into GvG, so there should be additional improvements coming.

     

     I'm quitting now, my head hurts from being philosophical :wacko:  




#869064 Guild Conflict Update

Posted by DeadParrot on 16 May 2014 - 18:41

 

:P no offense my dear Hoof but I agree with DomCorvis on this one those who do not pvp or gvg really do not have a clue on what need to be fixed on this, you could consider his suggestion and talk to some who really do this to see what is in need of change, thanks for the update anyways lol no hard feelings

 

 

I have 5 words for this....TEST SERVER.  that is all.

 

DP




#869059 Guild Conflict Update

Posted by Hoofmaster on 16 May 2014 - 18:26

Why level 50? Did you just pull a number out of a hat? How bizarre!

 

It was based on the poll and discussion in the original thread about this change:

http://forums.hunted...showtopic=56774

 

 

I got very excited when reading there was an update for GvG then sad when I read the update was somewhat unnecessary at this point.  New players can hit lvl 50+ on day one with a small amount of guidance. With all the great GvG ideas on other forum threads, which are locked now for some reason?, I was hoping for more! With the upcoming trial run of GvG's that Brice has organized I thought this might be an update in anticipation of reviving my favorite part of the game.  Thanks for the updates though Hoof. And as always, I am available for discussions about the two aspect of the game I excel in, GvG and PvP.

 

~Cheers

 

New players can reach level 50 relatively quickly, however it does mean that they will have had some experience of the game by then before getting involved in a Guild Conflict which was the point of this update :)

 

 

TO me this was something as needed and will be as productive for GvG as 7 day protection was or forced teammate upgrade, so it dropped its interest and activity by half for the mule rule and half again for the find someone who has found another player in his range thats still active rule so with this we now have 12.5% interest in all of it. 

 

Made a lot of suggestions that since it only covered half the spread of levels in game now and has been years since anything was added that maybe some RP items would be nice and put a little more interest in it, alas that didnt happen.

 

Sorry if the tone of this post isnt upbeat but I have ranted with my "the end is near" sign for a while now and I find myself barely comming on to chase a titan nowdays,,, theres just not enough players left to play with to then check activity and then see if Ripple can do the same. All this means is a ton of players are going to level to 51 one after the other till all their accounts can RP farm again. 

 

I agree new rewards need to be added but I think the whole system needs more discussion on how Guild Conflicts (and PvP in general) can be improved to make them more fun and involve more players.

 

 

OVERHAUL???? :huh:

 

Hoof I'm truly scared to think how " Overhaul" is defined in this case? GvG's are good as they currently are. However this being said I am referring to the combat system within GvG's alone. The game needs new and improved incentives regarding GvG to help spark some activity. There have been forums, discussions, and many ideas on this subject so far, so seeing this and waiting 4 yrs to see something done understand the disappointment by many at this time. Patience is a beautiful thing and we all understand how difficult things are and can be but GvG doesn't need an overhaul it needs incentives.

 

Such as:

1. Many have agreed the idea proposed of GvG Ladder resets quarterly ( Once every 3 months) was a great idea and should be pushed through.

2. New rewards using RP is long over due. This means BUFF Packages - maybe GEAR or schematics for gear.

 

Not sure what overhaul is but last time we spoke of GvG's and possible overhauls the ideas were far out and nobody accepted them or felt they were good for the game. Simple is good - Complicated or anything too far out or different from what the game currently has will not be accepted, so please keep all this in mind when sharing or talking about future ideas.

 

- Chazz

 

Agree with the new rewards being added and yeah I think having it reset is a good idea too (with maybe special rewards for those at the top of the leaderboard at that time). Don't worry though - we're not going to make any radical changes without discussing it with the community first :)




#869002 Guild Conflict Update

Posted by duktayp on 16 May 2014 - 13:59

was there any reasoning behind picking level 50? 

 

yes, but some 3 years too late for players like this one, now inactive:

 

http://forums.hunted...een#entry619181

 

edit - this player ended up quitting their guild and created a solo guild because of the farming, but then ended up going inactive

 

and remember, every person brave enough to post in forum (new players especially) represents a number of others too shy to post




#868879 Guild Chat Improvement

Posted by shindrak on 15 May 2014 - 19:24

Original Guild chat still rocks and easier to read :) looking forward for next update




#868922 Guild Chat Improvement

Posted by Calista on 16 May 2014 - 00:39

Thanks yotwehc. I've received several in game messages from people explaining it to me which I also appreciate. Honestly, I thought the guild chat side screen thing auto refreshed. But then I'm usually moving around in the game so it works that way for me. While this update is not anything useful to me personally, it is obviously something that others can make use of. Having been part of games that died due to lack of updates, I don't want to take anything away from HCS for being diligent enough to keep things moving.  But like Bravekath, I hope that the Roadmap scheduled changes are not being held back because of this.




#868914 Guild Chat Improvement

Posted by Tastria on 15 May 2014 - 23:21

I'll be unpopular,  and state that it's about as useful as thing-a-ma-jigs on a bull.  It's bells and whistles.  When this was announced being in the works, I  was wondering what the problem was that needed fixing.  I will go so far as to say that it looks like a decent bit of programing, giving people who make mistakes, an extra thirty characters or so to catch them.




#868890 Guild Chat Improvement

Posted by murabane on 15 May 2014 - 19:54

hey hoof if your still hanging around, did you see our ideas on a possible "Guild Alliance" chat in the "in-game Guild Merger" topic? It's not the best brainstormed idea yet, but i think with this new chat setup, it might be a bit easier to do. A Guild alliance chat feature would only strengthen guild alliances and i think even strengthen the FS community by building stronger bonds across the board. I don't see how adding a dynamic like that to the game would be bad thing at all.Ya you can have an outside chat source, but having a feature on the FS site offers better accessibility and will be more convenient.




#868859 Guild Chat Improvement

Posted by Spider0007 on 15 May 2014 - 19:00

Is it possible to have the side bar guild chat update in real time also? Instead of having to refresh the page for the sidebar guild chat to update.




#868775 Guild Chat Improvement

Posted by WyldLibrarian on 15 May 2014 - 15:44

Love that little feature! Please DON'T do away with the original guild chat as it has the lovely Mass Message feature that we use in-house. :)




#868044 Soft balling PvP prestige

Posted by duktayp on 11 May 2014 - 17:37

the thread is gone...or i can't find it...started by the BigGrim stating changes that were going to be happening soon to the ladder - appears as though it was quietly deleted

 

one of the changes was ladder hits would not be bounty-able

 

so that the ladder would be more a field of honor...

 

imagine 2 knights in a jousting tourney - one knight knocks the other off his horse, wins the joust - the losing knight then puts a bounty on the winner - doesn't seem very honorable to me






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