The added mats to the loyalty points shop as well as lowered the cost on the vanity items they have there.
MerchantRathe
Member Since 26 Dec 2013Offline Last Active Oct 10 2014 17:53
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In Topic: Referral Bonus System - Addition to
25 June 2014 - 23:33
In Topic: Referral Bonus System - Addition to
24 June 2014 - 01:09
if and when the referral works the button is in the lower right corner of the game if i recall i stopped using it and just have a link on one of my websites lol you gain loyalty points from those that join and make dif lvls and you can use those points in the loyalty shop section in the pay shop
In Topic: Gold for quests at cap
23 June 2014 - 03:28
awollsd, on 23 Jun 2014 - 01:48, said:
Alternate suggestion, and possibly easier to implement and balance....
change quest rewards. give players 3 options on each quest for exp/gold gain
1st = higher exp earned
2nd = average exp/gold earned
3rd = higher gold earned
so example Quest XXXX currently gives 9.5k exp and 15g the options would be
1st: 12,000 exp 5g
2nd: 9,500 exp 15g
3rd: 4,000 exp 30g
so players both leveling and capped could choose the option that best suit them. pick more exp to lvl faster pick balanced or pick more gold to level slower but be able to purchase more things/repair more.
Love this idea be interesting to do or even get a lvl cap exp orb where the exp can be stored and that exp can be used to either buy gold or use the exp to lvl your char is the cap gets increased. I know most players hit eh cap stoped doing quests i stoped playing games for that reason i mean i quit Neverwinter cause the cap was 60(can be reached in less than a week) but they have thousands of quests to do whats the point in wasting all that exp lol of course they added where you can do other things with the exp you gain like get money or train pets and what not other games ive played they let you store the exp in an orb to use if and when tthe cap is increased or for other options like lvling spirits and things of that nature
im taking my time on lvling i switch between chars i have in no rush to cap out liek i did in other games i even have one that i did only quests in this game i deleted that hit the cap in less than a week i was liek Ug so now i veg
speed questers and lvl cap gained are only good if you want to PVP and even than whats the point of power lvling to cap and get bored so yea something like an exp orb or the exp gets stored somewhere for later use be great
In Topic: talents get so expensive :<
20 June 2014 - 22:38
ohh almost forgot most of the talents you want to use are in your class talents not what you buy anyways so dont stress the buy talents til your in the 40s or happen to have the cash to spair. im a cleric/prophet in this game and i have 3 atks thats it rest are suport heals and what not and i only have 3 atks cause i took a mage skill lol this game is very mlimited on atks that for sure sad to say
In Topic: talents get so expensive :<
20 June 2014 - 22:35
Yea the prices for talents suck in the beginning liek 100 gold + but actually thats lower then it was the 100gold talents were the 500 gold ones lol but money is a challenge if your new here's a tip skinning earns a lot of noob cash(sell to NPCs or to players) selling mats to other players also earns a lot of noob cash like for 100 coal is liek a few gold to players what it is exactly im not sure these days since well i get all my own stuff now i dont bother selling the mats rather use them also crafting making gear and selling it to NPCs makes money not much but will help in funds and repairs. selling dungeon gear off makes a nice noob funds of silvers but repairs can get annoying. alchemy potions always make profit and its mad easy to lvl those
this should give you a basic idea of how to make money. later down the road you will make more cash selling dungeon loot and quest items + the quest rewards increase around lvl 30 you start making golds as rewards
Hope this helps you out or gives you a basic idea to look fwd to doing to make money
happy hunting