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xxlooperxx

Member Since 08 Feb 2014
Offline Last Active Jan 25 2023 04:56

#941084 PvP Season Update Completed

Posted by Ringhal on 24 July 2015 - 17:32

I think we should give it some time for people to give it a try.

This is the same thing you (HCS) said when you released the leagues, and even before it was released. Yet, it was changed on the first day, only after a few hours, by removing XP loss and gear damage. On day two, you made another major change, by enabling opt-out. Had this been tested fully on a tested server, many of the issues would have been sorted before releasing it to the live server.

 

If you want players to opt-out, it should cost them (via PVP protection). Even, make it so that it protects XP, gold and gear. With this, players are getting free protection. Isn't that seriously wrong?




#941067 Let's PvP!!

Posted by hittokiri on 24 July 2015 - 16:06

pillow-fight-gif1.gif

current pvp system in FS




#940551 how do i bounty

Posted by Calista on 23 July 2015 - 17:35

You mean you don't like being hit and not having a way to defend yourself? Why didn't someone think of that? Oh wait..... pvpers tried to tell you and Hcs. Been at work all morning but the hilarity is priceless.

Sit back and enjoy the ride.


#940414 how do i bounty

Posted by Calista on 23 July 2015 - 14:43

Pvpers do not want this change. This is a mess.


#939435 Show Buff Enhancer activated in Buff Market

Posted by BigGrim on 21 July 2015 - 12:04

Noted.


#937787 Asaharas Gold sink thread

Posted by Melons on 01 July 2015 - 22:21

 lost 20933301 gold of which Tehmelons stole 15699976 gold



#937288 Fallen Sword App Preview #2

Posted by duktayp on 26 June 2015 - 00:50

bad kitty! - daddy is titan hunting

 

9232013140645.gif




#937143 Double XP Event Info

Posted by Woopydoo on 23 June 2015 - 20:29

Wouldn't mind a Con750 Donation chest before the event myself =D




#935804 PvP Seasons and Bounty Board Update

Posted by Hoofmaster on 16 June 2015 - 20:37

Zorg is going to be posting up a sneak peak tomorrow of how the upcoming PvP Ladder replacement (PvP Seasons) is shaping up as well as a first look at how the new bounty board is going to work :)

 

Just thought I'd mention it... :D




#934763 Event Ideas?

Posted by Belaric on 05 June 2015 - 14:28

I have 2 ideas for PvP oriented events.

 

1) This could be a legendary event or rejigged into a global. It does probably require a revamp of the PvP rating system too.

 

Basically LE's are released that can only be hit by players with a high enough PvP rating, the monsters are immune to the attacks of folk whose rating is insufficient. It could be kept that simple with mobs spread through the levels, or it could be refined with the mobs spread through each level and each monster would have champ/elite/legendary/SE versions (with the same base stats) each version simply needing a higher PvP rating to hit it and would drop more powerful items/more plentiful resources.

 

e.g. a level 550 mob would have 4 versions, each statistically identical but needing 1000, 1050, 1150, 1250  rating to kill. (or whatever the new rating is.)

 

Drops could be things for inventing, tradeable frag stashes, or item sets.

 

This provides an event that PvP players can benefit from, and if it is successful or the drops are valuable enough, may provide incentive for more players to give PvP a try in order to have sufficient rating the next time the event happens. Everyone has a choice in this matter. You can always buy the gear, in the same way non-ladder participants bought ladder gear, some of it at very high prices, back in the day.

 

A problem is having a reliable PvP rating system that cannot be traded or abused in order to qualify. The old system was traded for dominance medals as I recall, the new..., well no-one seems to have much good to say about it. Anyway, there's the bare bones of that idea.

 

2) Global event - Wrath of Gurgriss

 

Gurgriss is enraged that the heroes of the realms are not fighting their worthiest opponents - each other, and demands a blood sacrifice. The blood of heroes must be spilled to appease him!

 

The aim of this global is to accumulate a large number of PvP hits. I think hits is simplest, but folk could discuss the other options if interested. XP loss is so different from level 50 to 2500 it would be hard to scale. And is the number of hits required to lose one level uniform across all the levels? I'm not sure. Therefore hits seems to be the easiest to keep track of - indeed a new category of hit could be created -event hit - that would alllow HCS to keep easy track of event activity. The tiers would be targets made of the hit totals, across the community, with a standard amount required for qualification, scaled in a pattern similar to current qualification requirements vs tier goals in current globals.

 

You can only hit in your current ladder level band, to avoid farming of low levels by high. Yes this is a problem if some areas of the game are very poorly populated.

 

PvP protection works as an opt out.

 

Smasher medal would be active for global hits. 100 stams could count as 5 hits (just a suggestion), so not as effective as doing 10 10 stams, but that is balanced by getting ticks towards the smasher medal.

 

Gold is not lost to event hits. Gurgriss wants blood not gold.  

 

Rewards could be standard style chests with potions etc. Or it could be Gratitude of Gurgriss, a form of event prestige that could be used not only for XP gain, but to give temporary base stat bonuses, extend buff/potion length, or increase buff/potion potency in the same fashion as distill (but to a slightly greater % than ZB). Many ideas could be created there. this form of prestige could also be used in chunks at the player's discretion.

 

Now this idea is not likely to be popular, but I'm throwing it out there for discussion anyway. Unlike idea 1) there is a legitimate argument that this could 'force' people to play PvP who do not want to and who cannot or will not pay for pvp protection. Of course there could be a simple opt out button, and have this as a global for the PvP community only, but that is splintering, not uniting the community as a whole - however, I think a PvP event of some sort is due.

 

Or you have the whole community involved, no opt outs at all, but at the end of the event Lindarsil takes pity on the wounded mortals and restores all XP lost during the event. This way all players get to experience, during the event, what standard Pvp is like, but the consequences do not last. I can imagine this not being popular with some PvP players as it may be equated with a pillow fight Pvp experience. Yep, that might be true, but the event might get more people to participate in standard PvP after the event is over, and wouldn't that be a good thing, worth having some sort of event for your community than none at all? 

 

Or simply divorce the event hits from XP and gold loss at all. This is more overtly a neutralisation of the real PvP experience, but may be a more popular option with the community as a whole.

 

Also - the tiers and targets should be tailored to 10 stam hits, as otherwise this event could be more stam draining than a standard event, which would not be fair. The targets should be based on the amount of stam required to hit targets in a standard global. Or slightly less in fact, as conserve is a monster only buff, and so will not help reduce stamina expenditure in this global vs. standard globals.

 

 

Ok guys, that is my wall of text done. I feel a pvp based event would be a good addition to the game. I know some of my ideas may require too much coding to be practical, but they've been on my mind for a while, so I thought I'd share. 




#934084 Fleur De Lis Chest

Posted by EpicPiety on 30 May 2015 - 20:15

AM400 - AM500 is all that is needed...anything else is a bonus...i'll stick to composing am400 as its 100x times cheaper.




#934076 Fleur De Lis Chest

Posted by Nagoyaka on 30 May 2015 - 19:05

Up the AM400 to AM500, change LF1500 to Conserve500-750, now thats an Epic Potion of Composing i'd be interested in.

 

Edit: And keep the FI1500 of course




#934078 Fleur De Lis Chest

Posted by yghorbeviahn on 30 May 2015 - 19:10

Would be nice if HCS creates a new buff for Scavenging.

Scavenger: x% more chance to see Event creatures on the Caves.

That buff would fit very nice with FI1500 here.




#934083 Fleur De Lis Chest

Posted by Nagoyaka on 30 May 2015 - 20:11

Would be fantastic if players would stop crying about the gifts hcs gives us and would stop trying to upgrade and demand things...never before this game do i see such selfishness...don't like the chest, don't buy it

 

Why so uptight? Chill down will you? I don't buy it, was only a suggestion, im fine either way.

 

Btw, who's crying ;)




#933950 CANCEL ALL AUCTION ITEMS

Posted by zirxa on 28 May 2015 - 21:15

so after clicking so many times to cancel my ah items i have thought of a great idea,,A CANCEL ALL ITEMS FOR AUCTION ITEMS!!!

 

lets see this happen HCS team!!!






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