- BadPenny likes this
As a veteran FS player, I'd like to say that this is a truly addictive game, simply because of all the friends I have made here....
Posted by sohail94
on 20 October 2018 - 20:54
Can players get a 24hrs to go warning on the homepage please, since these last a work week?
Maybe something like the countdown timer we have for double xp events? Same sort of timer of the left hand side under notifications for global events and double composing events, along with an opt-out option for those who don't want to see it.
This event is still top of the home page news so people will still see it but there are times when new news posts push down events which may result in people missing out if they only check in briefly.
Posted by goolsby7
on 13 October 2018 - 08:44
( A )It would be nice to have partner buffs or something to bring player buffs to be competitive with composing and potions. Right now from what I can see a lot of the older buffs are far outclassed by composing and auction house potions that are generated by the game itself.
( B )Also why bother as a player even wasting the time to allot skill points since you are not going to ever use the skills to buff yourself or anyone for that matter.
( C )Since the player skill level will never go over 150 then it would be nice to have partner buffs for some of the sills like doubler or light foot that would raise them to be somewhat inline with potions.
( D )Partner buffs would allow the easy balancing of player skills to near levels of current potions or composing found in the game and it would mean that people would be looking for buffs from players more often the just going with composing or auction house potions.
( E )It would even allow for there to be ones that would affect potions or potions with them that could be made to affect the skills or other potions as they were used to bring potions on the auction house and produced ones to compete with some of the composing ones.
Posted by BigGrim
on 05 October 2018 - 15:13
Posted by goolsby7
on 25 September 2018 - 01:55
So, you went from trying to help save the game, to condeming it to inevitable death?(A) You guys will always be united but good luck getting a new starter to stay (....) (B ) Enjoy your little community but this game is now tailored to you guys. There's nothing to keep the new starter enticed (....) © Just not worth the time investment.
(...) (D) Also, it would be the old fallen sword again. I don't see how this effect any of you because you can all enjoy what you're already doing. Yes it separates us, but no one would stay anyway.
Posted by Corrupted
on 21 September 2018 - 11:56
Posted by Pythia
on 17 September 2018 - 15:04
Posted by RedFinn
on 17 September 2018 - 13:44
That's just it. It wasn't the game. This is not a problem that originates from HCS.
~ Grim
But it only affects on FallenSword?
I am not going to try "Please hold, customer service is busy at the moment" phone calls to my ISP just because I cant log in to one website. I will just go to other websites. Thanks.
Posted by insaner6
on 17 September 2018 - 13:42
same problem here as well in Greece-Europe
sporadically it freezes and enters a nice loophole of keep asking the log in info again and again..
only solution so far is giving up and retrying 30 minutes later... or forget the game in whole.. lol!
and i am logging in with different interent carriers as well..
so i dont think its from the player's side the problem...
Posted by Josh1404
on 17 September 2018 - 13:38
That's just it. It wasn't the game. This is not a problem that originates from HCS.
~ Grim
This wasn't happening to anyone though then all of a sudden it was happening to many. If one player's provider suddenly made a change that altered his connection to the game then that's not that surprising. But for many to all of a sudden experience these log in issues at the same point in time how can it not be something HCS changed that triggered the issues?
Posted by Corrupted
on 25 August 2018 - 20:46
Posted by goolsby7
on 25 August 2018 - 18:18
you counted how many buffs boosts attack but you didnt count how many buffs nerf atk and others boost defense. not to mention Dispel curse which is trouble at some point. Fist Fight doesnt boost atk too. it just negate Buffs strictly before combat starts, it does help but its a chance buff. the situation is really bad if you use KE 350 and Coord ATK 250 and you yet cant breach enemys defense... ofcourse that doesnt stand in all pvp bands, it differs according to gear in each band and players levels.
even if you want to nerf atk , it shouldnt be "10%" ... in any case Fumble and Flinch 350 together can do the job for it...
***I cant fix the italics below for some reason so o gave up on it, its not meant in any way.***
Going off of the base buffs, and not potions:
attack nerfers are:
Defense boosters:
Attack boosters:
So, yes there are more def boosters then attack nerfers. Its a way to defend. HOWEVER. You also have to take into account that anyone using these, in order to get the most benefit without loosing stats, will be getting a net gain of 35%, and that's with constitution, Co-def, and shield wall.
Dark curse at 175 is a 35% reduction that is not a chance While dispel curse is a 35% [i]chance.
So before buffs that nerf attack or drain other stats, its an even match. even with dispel curse.
once you add in the attack boosters, your at an advantage of 26%.
Once you bring all the other stat swap buffs in or potion level, then yes a ton is going to change. But at that point were talking more strategy and chance then anything else since we have many buffs that are chance activated that help us get past these other stat swap buffs. I understand that potions are going to be the huge thing here, but im looking at base numbers and such.
really want an extra chance to hit someone with ridiculously high def? buff them with shield strike and reckoning lol.
edit:
and i never said fist fight boosts attack. fist fight makes ALL buffs pointless, at which point its basically an arena fight.
and chance buffs are what make the pvp aspect more interesting since you [i]hope they activate as they can sometimes be what really turns the tide in a fight.
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