I don't know about everybody else, but I'm still waiting to see these baby pics
Let's see 'em, Yuuz ![]()
- WWWolf likes this
As a veteran FS player, I'd like to say that this is a truly addictive game, simply because of all the friends I have made here....
Posted by BadPenny
on 25 October 2014 - 19:19
I have taken the scenic route in leveling, cuz I find it tedious and boring (well, I like quests). I play a lot of games, and this is the only one with so many massive levels, and such quick leveling. In other games, I am about average, and EOC levels for these games averages about 75. Now, few, if any are as old as FS...
Many of those at EOC have worked for YEARS to get there. Yeah, it takes time to get there. BUT, there is so much more to this game than leveling. If you ask me, it's only a means to an end, and doesn't make the game....
My level does not make me who I am anymore than yours makes you who you are. Everybody plays differently, and we all feel our way is best. There is no right or wrong way to play this game. Just move along at your own pace, and please, for your own sanity, take a moment to smell the flowers every now and then...
Posted by BadPenny
on 24 October 2014 - 11:48
I've tried to do some of the new offers. They tended to lead to sites with dead links or other dead ends. And, the ones that do work aren't crediting ;(
Posted by BadPenny
on 23 October 2014 - 22:42
Never got into Gothador or SS2, Eldevin hates me, but, Fallen Sword is my home
Posted by BadPenny
on 22 October 2014 - 14:09
That prestige I take great pains to obtain, and, yes, even make sacrifices and put myself at risk for, is extremely important to me. The way it is set up now works well.... As I say, it should remain as it is, a means to a leveling buff, if nothing else to remain a bridge between the two EQUALLY IMPORTANT parts of the game.
Posted by BadPenny
on 22 October 2014 - 03:28
well, there should be some place where to regain PvP levels if you are below lvl 5 and can't hit anyone for gold or accept bounties. It should take more time and resources, so PvP ladder fits that purpose.
They can change Prestige to an additional PvP XP boost.
Suggest about successful defense.
Shouldn't be a level restriction for bounty hunting, and for gold theft, it shouldn't be prohibited, just limited in the percentage range of the amount of gold taken (by level, excluding MT)
Prestige should remain as it is, it's not broken...
Successful defends, IMO, should of course get Prowess, and a bit of gold to boot. My thought is that Prestige should also be rewarded.
Posted by BadPenny
on 21 October 2014 - 02:43
Instead of having resets how about you gain tokens as you level up, 2 per level gained.
if you are de-leveled you have to gain your levels back before you get more points (like vl now) should give more value to pvp xp as well.
Actually, I like Reddie's idea of a LUP system geared specifically to PvP better. It gives value to PvP XP (I hope they call it Prowess)... I'm hoping that this will encourage new blood to try PvP, and see how enjoyable it really is....
Posted by BadPenny
on 18 October 2014 - 01:49
Padawan, you had some good ideas way back when... Let's see them again... It's time, I think, don't you?
Posted by BadPenny
on 18 October 2014 - 01:34
Most but not all posts on this subject have 10 stam attacks not allowing gold theft only 100 stam attacks can take gold. 10 attacks no bounty 100 attacks can have a bounty if there is no return attack at 10. If both attacks are 100 both attacks can have a bounty placed.
As a leveler I like my gold but I like my xp much more. Taking my gold is one thing but taking my xp is something very different. To lose xp each player must make the choice to use a 100 attack which will allow for a bounty.
Something to keep in mind we may have lost most of the people that wanted to lose levels but the EOC players have very little to do unless they have the ability to lose levels then gain them back. No xp loss means that opportunity is lost to them.
Sugar, I don't believe that an incoming attack off the board should take any XP, tbh, I only believe that bounty attacks should take it. When I leveled today, I made an average of 150K per beastie. When I lose XP on the BB, it's about the same for each attack, for a 10 stam kill.... That seems fair to me. Losing levels for bleeding your gold while you're offline? Not a problem, I probably deserve that... I don't consider this to be bullying.
Regardless of what you and I think about it, though, XP loss from PvP will be going forever, both on and off the board.... We really need to really be thinking of ways to make the new PvP XP (Prowess) become valuable. Let's focus on that, shall we?
Posted by BadPenny
on 17 October 2014 - 13:36
IF xp loss is removed from PvP, I hope the cows weigh removing Prestige as well. Prestige can only be gained now when xp is taken- a conserved hit transfers none. Prestige was added as a bonus to help regain levels to Bounty Hunters and regular PvPers as a slight compensation for stamina spent outside of leveling and was to encourage people to try PvP out. If the risk is removed, the current rewards should be as well.
Those who have already earned prestige should still be able to use it, just no additional should ever be gained.
FALSE FALSE FALSE!!!!!!! Prestige is given, every third day, on eligible attacks, regardless of stam used or if conserve kicks in.... I ALWAYS USE CONSERVE FOR MY PRESTIGE RUN! It's common courtesy.
Posted by BadPenny
on 16 October 2014 - 23:49
Posted by BadPenny
on 16 October 2014 - 03:22
Dear, dear, deceased bird, I am positive that our fearless leader is hearing from players from other avenues than this forum. In fact, I'm sure this is the reason that these changes are coming..... He has to maintain order in any way he can, and listen to all the voices. I don't envy him his job, he has a lot on his plate, and we keep adding more. I am confident that he is doing the right thing for the entire community, not just a select few... That is his job after all...
Posted by BadPenny
on 15 October 2014 - 03:31
ABSOLUTELY INCORRECT. They are the businessmen, entrepreneurs, and we are the (paying) customers (although any player is a customer, contributing to game's perpetuity). I am among the paying customers. The above stance is incorrect and misplaced. The game would NOT exist were it not for the players. No players = no one to develop for.
Now on topic, I wish we could leave XP loss in as it was. Something has changed to make online numbers shrink, and since pvp and honour was prevalent in the good ol' days....???
DP
Interesting point, Deceased Bird....
I, too an a paying customer... I feel that if nothing else, we need an official thread, announcing what is exactly planned to be changed, and a timeline on it. Included should be a list of what we can and cannot ask for concerning these changes.... All this endless debate is leading nowhere fast, and frankly needs to stop... Like it or not, though, the "blood" thread was pinned.
Back on topic:
My thread is merely a suggestion. It was mostly composed based on feedback I have gotten from the general population of Eldirath. I don't purport to know everybody, but there are people who never speak here, and so I thought to pass their thoughts on to you. The jury is still out on whether XP loss should be in or out... The consensus is right at 50/50, and I don't see that changing. Surprisingly enough, this is also scattered across FS "class lines".... Both PvP and leveling communities are divided in this....
Ideally, HCS would allow us as a community to decide. HOWEVER, just from the tone of some of the posts in this forum, we as a whole are hopelessly at an impasse', which leaves it up to them to sort it all out. Yeah, it's unfair, but, guess what... that's the way the story always goes... Sometimes, you just gotta hang on for the ride and try to thrive on the challenges...
Now, this is what needs to be done. Our fearless leader, Mr Grim needs to lock all these threads, glean what he deems to be the best of the best, and post an official thread... Now, don't panic... We have all kinds of holiday festivities around the corner, so If I were you, I wouldn't expect anything but the occasional comment to keep order till after the first of the year.
Big Guy, when you read this, I've accomplished what I set out to do... The voices of reason have come here... I knew they would... Lock this thread at your discretion (not that you really need my permission, obviously)
Posted by BadPenny
on 14 October 2014 - 20:58
please explain how the A "soft" player gets baited into hitting a "raw" player... then we rip levels? To me, that's unsportsmanlike and dishonorable, but mark my words, this WILL happen... Then, we're right back to where we are now, protesting the removal of XP loss again... in the UPGRADED SYSTEM
the only thing a "soft" player would get from a "raw" player by attacking is GOLD !!!
are you saying that the "raw" player will be baiting the "soft" player by holding lots of gold on hand???????
Let me break this down for you... I decide I don't like (let's call him "Harvey")... So, I stalk Harvey, and one day, I catch him on the back end of his hunt. I strike, I get an MT and take all the gold (yeah, it's my dream scenario, I'm going to be awesome)... Now Harvey, he's retired and on a fixed income, and doesn't want to spend on tickets and a bounty prize... So Harvey hits me back... Now, me, I'm arrogant and obnoxious and think I own Erildath.... so, rather than just trade friendly licks (the sportsmanlike thing to do) I start hourly hitting poor Harvey... eventually, he gets frustrated, annoyed and angry and swings back.... Being the ogre that I am... I post Harvey, and call in all my friends. Harvey loses 5 levels AND his initial gold.... Now, why exactly is Harvey being punished? For fighting back? Yes... and this will happen, is happening ... Arrogance abounds in Erildath, it's unavoidable, some folks are born that way....
Does this answer your question??? I hope so... My arthritic fingers are beginning to ache from all this typing....
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