WowRefugee, on 23 May 2014 - 16:11, said:
Often, I pre-make the items I need for dailies before I even take the quest.
I have no idea what you're talking about. Only an insane person would do that.
25 May 2014 - 03:08
WowRefugee, on 23 May 2014 - 16:11, said:
Often, I pre-make the items I need for dailies before I even take the quest.
I have no idea what you're talking about. Only an insane person would do that.
20 May 2014 - 15:44
Since crit is based on "chance" ie. percent out of 100, it has a "success" ceiling. Things like attack power don't have a ceiling so they always have value. Things like accuracy/crit have a 100% ceiling. Would a Perfect Accuracy gem be even worth as much as a glimmering attack power gem?
Be mindful of the ceiling and floors if they exist (is there a limit to haste? i heard 50% reduction in cooldowns). You want to leave the game open to expansion in the future so we shouldn't improve something in a way that would put us close to the limit right now.
17 May 2014 - 17:01
In Aion there was an npc that could add an armor item as a skin onto another armor item (but not adding the stats).
Skin Purchaseable with gold/ep = Item A
Wearable dungeon item = item B (item B stats)
Go to npc to make item B look like item A and destroying item A in the process. (item B stats)
Another piece of armor = item C (item C stats)
Go to npc to make item C look like item A using item B (because B now looks like A) - (item C stats only)
You can restrict it so that only medium can armor can skin onto medium armor or open it up so that prophets can look like warriors or whatever.
For those concerned with HCS losing money because of people not spending EP, keep in mind that destroying item A means it would have to be re-purchased if skinned onto a bound item. You can also consider "unskinning" the item from the gear for re-tradeable purposes.
As the game grows, you can introduce skins for weapons, skins for shields etc. It would be nice if some of these skins were purchaseable in game, but other skins like a shield that looks like a car door, or a shield that looks like a big steak are only purchaseable through ep.
17 May 2014 - 16:40
xpwaste, on 17 May 2014 - 06:33, said:
you mine crystals and furnish / polish them to make gems
Is this your suggestion? It already exists in game. Are you suggesting that they add diamond nodes, emrald nodes, amber (etc) and then you could mines those nodes for cracked gems which could be polished into jagged?
17 May 2014 - 16:34
The devs (partially) answered this in another thread. They said the reason fishing and foraging don't have 2 step gathering process is because they are used for consumables (food/potions) where as the other professions are not. Iit was discussed amongst themselves in the past, and they wanted it to be like this but I have no idea why.
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