Remove the pvp, problem solved
- KeS likes this
Posted by ShadowBane
on 12 March 2015 - 18:02
Posted by ShadowBane
on 05 March 2015 - 15:11
+1 but not sure if they could implement that into the current system.
even if you could colour code each contact would be better than nothing
Posted by ShadowBane
on 04 March 2015 - 20:11
Actually i would prefer the WB to be:
1. An instance / raid - if your not in the team - you don't get it done
2. Port to staging post before start of battle
3. Countdown timer to start of battle - if your not ready, tough
4. Player votes to kick trolls (prob not needed if you use 3.)
5. Random loot for everyone who takes part - rolls for a couple of better items per boss
Posted by ShadowBane
on 25 February 2015 - 20:10
1. I don't know why they even bother to drop into bags - they are bound and there is no use in keeping them till later.
A better option would be for them to just be added into your character - no need for the bag at all.
+1
2. Even click and hold and they continue to rise until you let go would be better (would need to have an option to reduce too, incase you go too far)
+1
Posted by ShadowBane
on 04 January 2015 - 09:58
linkhearo, on 03 Jan 2015 - 18:22, said:
Hello, All
I don't know if people agree or not, but I belive that the Frozen Reinder Mount should be tradable ... I just don't see the pros or cons to having a mount be bound to your account.
NO NO NO, keep it bound to account.
This way those lazy people can't just buy one, and those level 9's who just happen to be there, but don't actually contribute to killing the dragon, can't get a massive windfall for it.
Posted by ShadowBane
on 02 December 2014 - 19:58
i don't really like that idea ernzor, unless it was quite a small range, with the possibility of the OP idea thrown in.
Posted by ShadowBane
on 02 December 2014 - 19:37
Acclaimed, on 02 Dec 2014 - 18:32, said:
Snares should be more like runescape.
well this isn't runescape !
Posted by ShadowBane
on 03 November 2014 - 17:42
bad idea, people could then just go afk and wait for mobs to attack and get xp.
(use TAB or E to select the mob, 1 to use auto-attack, rather than cursor)
-1
Posted by ShadowBane
on 03 November 2014 - 17:15
I entered the beetle cave in othallo earlier today when the screen went all black, failing to load.
I waited but nothing happened, so i closed the client.
On restart, it hung at "loading header"
I uninstalled the client, re-downloaded - but now it 'failed to load' with 'terminal error at stage: CLIENT'
nothing found using diagnostic tool.
This is also happening when i try the browser
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