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Mister Doom

Member Since 18 Sep 2012
Offline Last Active Jul 22 2017 17:27

#964822 WTG Britain

Posted by IzzyDead on 25 June 2016 - 18:28

I'm Scottish as well! Related to the Stuarts

 

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#964796 WTG Britain

Posted by wil72 on 25 June 2016 - 13:11

"WTG England" ? You mean Britain, right?

 

By the way, the "Brexit" yes vote is highly likely a catalyst for a second Scottish Independence vote so hopefully you will be naming a thread "WTG Scotland" in the very near future :)

 

Cheers.

 

wil72

 


#964643 Who Would Win?

Posted by blacqmath on 21 June 2016 - 20:42

Snake vs helicopter

 

LNLYhL6.jpg

 

 

Oh gawd.  I see the Syfy watermark on this so it has to be one of those cheesy B movies Syfy puts out.  Snakes on a plane ripoff maybe? 

 

That looks like a 40 ft common garden snake.

From wiki:

Garter snakes cannot kill humans with the small amounts of comparatively mild venom they produce, and they also lack an effective means of delivering it. They do have enlarged teeth in the back of their mouths, but their gums are significantly larger.
 
But its attacking a chopper, not a person.  I think this ends in a double KO with the chopper crashing from the snake bite pulling it down.  The snake takes chopper blades to the face.  The snake might dodge the blades.  So I'll say 7/10 for the snake.



#964392 Double XP June 2016 speculation thread

Posted by wil72 on 14 June 2016 - 22:22

I don't really care if there is or isn't an event as long as we know what's happening. So, an official post from HCS to let us know that either the event will not run for this time of year or give us a date when it will start.

 

The player base already dwindling so the more secrets HCS keeps from the players, the more unhappy players will be and leave.

 

I have to say, this is the biggest pile of guff I have read in the forums in a long time. Ever since the very first XP event those that dwell in the grasslands have teased us with the "will we won't we scenario" with regard to future events, it's all part of the game. Personally speaking I'm getting rather tired, for use of a better expression, with the way players try to twist a situation to try and smash HCS. It is that, more than anything else, in my opinion, that turn players away from the game.

 

As for the double XP event, I think it will be introduced toward the end of the month. Good luck to all of those that play during it whenever it may be.

 

Cheers.

 

wil72




#963709 Legendary Attack!

Posted by EvilTrace on 28 May 2016 - 02:09

Thank you for the set BG! It looks great and is in memory of my mother who called me her Smiling Assassin :)




#963352 Legendary Assault!

Posted by Pardoux on 15 May 2016 - 02:35

King Au Xenah

 

,,the curse has worn "of"????

 

Sorry, English Major you know... :P

 

Spelling mistakes abound in the realms ;)

 

And, what's even worse ? - Americanised spelling from a UK company - FOR SHAME ;)




#963282 Log Notifications

Posted by tharzill on 12 May 2016 - 18:48

I am completely amazed at all the log notifications I get. And while I realize many new players may find these helpful for some of the older players they may get annoying. I would really like to be able to turn off individual notifications in Preferences. It would be nice to be able to select individual ones or just select all. Other than for messages and chat of course. But when I invent an item I already know I was successful or not on the invent screen. When I sell fsp I know I sold them and know how many I have sold. Your thoughts/comments?




#963270 Unresolved Combat

Posted by yotekiller on 12 May 2016 - 00:13

The reason fatigue was introduced to the arena was because people hated losing by judges decision without reason or explanation. There were no tie matches, just the computer randomly picking a winner for the battle. Nobody liked it, and rightfully so, but the same does not apply to pvp outside the arena. You win or you don't. Simple.


#963264 Darksun Reborn V

Posted by sweetlou on 11 May 2016 - 19:21

Beyond that, the pots are pretty convenient

I'm going to continue to go against the grain here and lambast these Super potion rewards as game breaking. I've played long enough to remember DC400 being retracted because HCS determined those pots were too powerful. DC375 is obviously worse when distilled. It's the outrageous stat changing skills that make game play ridiculous. I'll bet the farm nobody argues against Conserve or AL 500. Those types of skills merely progress players through the game further. However DC fundamentally impacts both PvE and PvP. The recent change made to how these pots now stack 10 deep while taking one BP slot does help those who have minimal BP upgrades but ignores the underlying issue - dumbing down the game with huge stat changing skill level increases has hurt the game. I'd like the devs to discuss with the community and reevaluate their impact.




#963134 Loyalty Rewards Update

Posted by BigGrim on 09 May 2016 - 10:09

How about this...

U could transfer at a fixed rate, your
Loyalty points into.. lets say arena tokens.. or ladder points.. ??

 

Nope. If you want those points, play those parts of the game. 




#963087 Increasing BB activity :)

Posted by Belaric on 07 May 2016 - 08:33

Hi everyone.

 

I'm going to drop in here and say that I am Egami's friend.

 

We never agree about PvP.

 

Here is my main problem with it in FS.

 

The bounty board as it exists is a classic gaming example of regulatory capture.

 

The people it was supposed to punish took control of the regulatory mechanism.

 

Google regulatory capture and you will catch my point.

 

After that, every defence of the status quo by the PvP community to keep the BB as it is, is simply an expression of their desire to retain control of their instrument.

 

I don't blame them.

 

As I post there is zero activity on the board.

 

That is simply what they want.

 

They want to hit with impunity, and for any retaliation to be crushed. This has been achieved. 

 

The odd merc, or crusader, or whatever they choose to name it gets blown away.  And their dominance of the BB remains.

 

At this dog end of the game I no longer care what they get out of it. In the past I did.




#963071 Unresolved Combat

Posted by Calista on 07 May 2016 - 01:44

Actually, what you seem to be failing to see is that an unresolved conflict is not a win. So call it a tie. That isn't a win. You have to win to get credit for a win.  A loss or a tie do not count. That's pretty self explanatory.




#963059 Unresolved Combat

Posted by Calista on 06 May 2016 - 19:18

On the bb, an unresolved combat costs you the stam used. The attack happened, it wasn't a win. In regular pvp, an unresolved combat costs you the stam used. The attack happened, it wasn't a win. On the ladder, an unresolved combat costs you the stam used. The attack happened, it just wasn't a win. A deflected hit costs you nothing, because the attack did not happen. In a gvg, if the combat is unresolved, it happened and it wasn't a win. This is consistent with how other areas of pvp work in the game. If you change it for gvg, then you need to change it for the board, the ladder, straight pvp, and anywhere else I'm forgetting to mention.




#963053 Unresolved Combat

Posted by WWWolf on 06 May 2016 - 18:15

I have to agree with Grim here...  When you are attacking a creature and the combat is unresolved it still counts as a loss and your kill streak gets reset.  I don't see why PvP should count any different. You failed to hit your opponent with enough force to kill it.  Just because it didn't kill you, it doesn't mean you didn't fail.




#963032 Unresolved Combat

Posted by BigGrim on 06 May 2016 - 14:44

A draw doesn't mean failure, it means it's a tie.

 

Nope. You failed to defeat your opponent. Pretty straight forward.






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