Honestly, I really don't think we need more rewards PvP, just less penalty for it and more encouragement from HCS to bring other players into this field and show them that it is not actually the workings of Satan. Prestige and Ladder token/items were meant to bring more into PvP and reward those who were doing good. Where did that really get thiings?
Love to see a PvPGlobal Event to go with the Frag event that does:
- Put all bounties on a hold until after event when timer will stat back up
- Put PvP protection already bought also on hold until after event
- All players put into Ladder, whether opted before hand or not
- Only 10 stam attacks are allowed during event and none of the attacks can be bountied, during or after
- 50% of xp taken is actually goes to attacker (only during event)
- Rewards for pots placed on # of kills a player makes, maybe 50/day for length of event (some ranges are small, so could be even less with only 1 attempt/ hr)
- XP lock is not available until after event
- Players wishing to opt out can buy protection after event starts, but at a higher than normal cost, and forfeiting any chance of reward or ability to jump back in
- Top 100 kill totals get bonus 2 Ruby chests, and all bracket winners get 1 bonus Ruby chest
I know. Dumb idea.
- RebornJedi likes this

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