I see right now some Tanks - that think as i do - a real tank stays Heavy armor ...
But the tanks i see cant hold aggro right now ... every "light armor tank" that is arround can hold the aggro right now like 10 times better and this shouldnt be the case.
I would suggest to put the 2 Talents from Templar Tree in the first row which generates more threat + reduces taunt cd are placed in the 3rd row.
This way a templar can start spending points into this at level 12, so he will still be viable for the lower instances (and lets face it for boondocks the normal taunt unskilled in talent tree is more than enough)
I know there will be some player now that doesnt like this change, because there current build is kind of 100% build on exactly this 2 Talents ... but i think it is just wrong - that a light armor wearer can tank better than every heavy armor Tank.
Also i would like to see something done for Heavy armor ... like for example templar gets +% threat regeneration for each heavy armor he wears.
The way Templar is right now - is useless - my opinion ... how are you guys thinking about it?
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The way a Templar levels is another Topic i think